Author Archives: venca

MPS 3.0.1 arrived

Thank you all for trying MPS 3.0. We collected your feedback and bug reports, fixed the most urgent issues and today released as a bug-fix release of MPS 3.0.1.¬†You can download MPS 3.0.1 from the MPS download page now. The … Continue reading

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JetBrains MPS 3.0 just released

This is the big news that we’ve been saving for today – JetBrains MPS 3.0 is ready for you to grab and use. Our development effort has brought serious improvements to your favorite language workbench. The major new features and … Continue reading

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A second release candidate for MPS 3.0

Listening to your feedback and fixing the bugs you reported (check out the release notes) got us to the second release candidate, which you can now download and experiment with. Develop with pleasure! -JetBrains MPS Team

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Scope documentation updated to 3.0

Listening to your numerous requests we managed to prepare an overview document describing how scopes work in MPS 3.0 and how you should use them. If scoping is something that has been puzzling you, please check out the Scope doc. … Continue reading

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JetBrains MPS build language documentation

MPS back in version 2.5 considerably improved the way projects could be built. A new build language has been created, languages can be distributed as MPS or IntelliJ IDEA plugins and you can also create standalone IDEs around your own … Continue reading

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Custom persistence documented

We prepared some guidelines for those who’d like to try the new Open API of MPS 3.0 and experiment with custom persistence. You might have already tried the xmlPersistence sample project, which was bundled with the first release candidate. Now … Continue reading

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A free MPS workshop at SkillsMatter in September

Those, who would like to put their hands on MPS and make their first steps in language design under supervision of the MPS team members, have now an opportunity to join a free workshop organized by SkillsMatter in London on … Continue reading

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JetBrains MPS 3.0 on the final approach

As we’re getting very close to the final 3.0 release, the first release candidate has been prepared for you today. Thank you all for your feedback that helped us tune the features and fix the bugs in our earlier EAP … Continue reading

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MPS type-system debugging

Debugging typically helps you gain insight in what’s happening down in the code. Debugging the type-system is a special challenge, though. The MPS type-system engine performs type calculations on the type-system rules trying to match types to the language elements … Continue reading

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Experimenting with multiple-projections

Have you tried one of the most prominent features of MPS 3.0 – multiple editor projections? Developers can now switch between alternative notations and so always pick the one that fits best the task at hands. This is really an … Continue reading

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