Getting Started with Rider for Unreal Engine
Getting started with Rider for Unreal Engine is quick and easy. This video will take you through the initial steps, getting the app installed once you’ve registered and installed, and setting Rider as the default source code editor for Unreal. You’ll be introduced to the two main keyboard shortcuts that are the entry points to Rider’s advanced feature set, and see what Unreal plugins are required to get the most out of Rider, such as integrating Rider with Unreal Blueprints. Register to download your copy at jb.gg/unreal.
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Creating Custom AI Prompts
AI has swept through the software development industry like a wildfire. So people want to learn how to best use AI in their day to day tasks. In this post we’ll take a look at how to write custom prompts for use with the JetBrains AI Assistant in ReSharper and Rider so you can make the most of AI.&n…
12 Debugging Techniques In JetBrains Rider You Should Know About
Twelve must know debugging features in JetBrains Rider every developer should know.
Interceptors – Using C# 12 in Rider and ReSharper
Welcome to our series, where we take a closer look at the C# 12 language features and how ReSharper and Rider make it easy for you to adopt them in your codebase. If you haven’t yet, download the latest .NET 8 SDK and update your project files! In this series, we are looking at: Primary …