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DOTS

Unity DOTS support in Rider 2023.1

Rider has always been the most innovative script editor for Unity (and Unreal!) game development, and Rider 2023.1 is no different. As part of this release, we’ve added support for Unity’s new Data Oriented Tech Stack, more commonly known as DOTS. We’ve got new file templates, Code Vision for DOTS types, generation for boilerplate code, and of course, inspections and quick fixes. Let's take a look at how Rider can help you write and update your codebase to work in the new DOTS style! Furthermore, we'll be at GDC in San Francisco next week, so if you have any questions, feature reques

Matt Ellis Matt Ellis

Rider 2023.1 EAP 7 Comes With Support for Unity DOTS, a VCS Widget for Perforce, and More

The new EAP build for Rider 2023.1 has just become available for download!  Let’s have a look at what’s inside: Unity DOTS support Data Oriented Tech Stack (DOTS) is a major architectural change for Unity, moving it from object-oriented to data-oriented design. Traditional Unity architecture uses object hierarchies with attached components, which can be easy to understand but often hinders performance. DOTS stores data as contiguous vectors, enabling systems to work with data structures in a CPU-friendly manner. This approach leads to improved performance, particularly for

Sasha Ivanova Sasha Ivanova
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