JetBrains at Unite Amsterdam
For the first time in four years, the Unite conference will take place in person, and it will be in Amsterdam on November 15–16. JetBrains couldn’t miss the opportunity to be there! Our involvement doesn’t end at our booth at the expo – we are also hosting the JetBrains Pre-Unite Borrel Party!
Join Us for JetBrains GameDev Day 2023
We invite you to join JetBrains GameDev Day 2023, a hybrid event we're hosting to bring some luck to Friday, October 13, 2023. Let us know if you can make it!
JetBrains GameDev Day 2023 – Call for Speakers
In October 2023, we’re hosting another JetBrains GameDev Day – a free, live, virtual event where community speakers cover topics they are passionate about. Last year, we invited seven experts from various areas to give talks, hold discussions, and share pro tips on how to craft the best gam…
Unity DOTS support in Rider 2023.1
Rider has always been the most innovative script editor for Unity (and Unreal!) game development, and Rider 2023.1 is no different. As part of this release, we’ve added support for Unity’s new Data Oriented Tech Stack, more commonly known as DOTS. We’ve got new file templates, Code Vision for DOT…
Meet JetBrains at GDC 2023
Taking place March 20–24, 2023, at the Moscone Center in San Francisco, California, the Game Developers Conference is the largest annual gathering of professional video game developers. And JetBrains is not missing it. Come and see us there!
RiderFlow 2023.1 Release Is Here
The new RiderFlow update is out now! Let’s see what’s new in this version.
3 Webinars on Game Development With Unity and Unreal Engine – Recordings Available
The recordings for Three Webinars on Game Development, with JetBrains Developer Advocate Matt Ellis, are now available on YouTube.
Rider 2023.1 Roadmap
As we gear up for the beginning of the Early Access Program (EAP) for Rider 2023.1, we wanted to take a moment to share our plans for this upcoming release. These plans are subject to change and some features and improvements may need to be pushed to a future release. Additionally,…
Rider 2022.3: Support for .NET 7 SDK, the Latest From C#11, Major Performance Improvements, and More!
Hello everyone, It's the most wonderful time of the year: not only are the holidays upon us, but Rider 2022.3 – the last major version of Rider this year – has just been released. Let’s see what’s inside. Performance improvements We’ve made several changes to increase Rider’s startup sp…
JetBrains .NET Days + GameDev Day Online 2022 – Session Recordings Available
On October 25–27, we hosted a free virtual event, .NET Days + GameDev Day Online 2022. Thank you to everyone who joined us and watched the talks prepared by the community speakers! Once a year, we invite them to cover topics they’re passionate about and this year we had something new. In addition…
RiderFlow 2022.1.4 Bug-Fix Update
The new RiderFlow update is out now! Let’s take a look at what’s new. New to RiderFlow? RiderFlow helps manage scenes, navigate and search through them, and even refactor them. You can download it from the Asset Store, use the Unity package manager to install it, or get RiderFlow.unitypackage direct…
RiderFlow 2022.1.3 Bug-Fix Update
We are happy to announce the new RiderFlow 2022.1.3 update! Have you heard about our new free plugin for the Unity editor? RiderFlow helps manage the scenes, navigate and search through them, and even refactor them. You can download it from the Asset Store, use the Unity package manager to install …