Tag Archives: Unity
If you can’t wait to get your hands on Rider 2018.2, great news: please welcome the Rider 2018.2 Release Candidate! A lot of you have been contributing to our EAP and so are fully aware of the changes coming in … Continue reading
Mea culpa! In all the excitement of recent weeks, not the least of which was presenting Rider at Unity’s Unite events in Seoul, Tokyo and Beijing (and we hope to see some of you at Unite Berlin next week!) we forgot to … Continue reading
The second minor update of Rider 2018.1 is available for download! You can install this bug-fix update either via Toolbox App, or as a patch for Rider 2018.1 (use Help | Check for Updates), or otherwise just get an installer … Continue reading
A polished version of Rider 2018.1 is ready. Just click download to get the latest Rider 2018.1.1 bug-fix update working on your machine. Among the many bug fixes, you will find some new features as well. Here are some highlights … Continue reading
Please welcome the new spring release of Rider! Our team has worked hard to make your experience with Rider even smoother and more enjoyable. Download JetBrains Rider 2018.1, or read on for release highlights.
In our last couple of posts about new Unity features in Rider 2018.1, we’ve seen that updating our Unity editor plugin to be smarter now allows us to control play mode, and bring the Unity console directly into Rider. In this series: Control Unity editor … Continue reading
One of our big themes with Rider’s Unity support is to reduce how much time you spend context switching between Rider and the Unity editor, and Rider 2018.1 introduces some new features that are designed to do just that. Our … Continue reading