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Category Archives: Cool Feature
PhpStorm has had Docker support for a while now, and using a Docker remote interpreter has been a relatively straightforward task for the last few releases. PhpStorm 2017.2 introduces native support for Docker Compose to make using Docker and PhpStorm even … Continue reading →
In recent versions of PhpStorm we’ve tried to make improving the testing experience a priority, and in 2017.2 we’ve done just that by introducing the ability to automatically run PHPUnit tests when you stop editing.
After a break, Trisha Gee (Developer Advocate for IntelliJ IDEA) and I finally got back together to record another video in our Git Questions series.
We are often asked at events and in social media, “How can I learn PhpStorm?” or, “I’m new to PhpStorm, where should I start?”. One way to learn PhpStorm is the PhpStorm Workshop project. It’s a set of practical exercises … Continue reading →
After an unexpected break in the series, Git Questions is back and this time I’m asking Trisha Gee, Developer Advocate for IntelliJ Idea – “Trisha, how do I see who’s made certain changes in a project?”.
When you rename a directory that is also part of a PSR-0/4 namespace structure, PhpStorm 2017.1.4 will now rename your namespace to match.
New bug-fix update PhpStorm 2017.1.3 (build 171.4424.11) is now available! You can download it here, in JetBrains Toolbox App or if you have installed the previous PhpStorm 2017.1.2, or PhpStorm 2017.1.3 EAP build (171.4330.2), you should soon get a notification in the IDE about a … Continue reading →
PHP 7’s uniform variable syntax improvements were welcomed but opened up a whole new raft of problems for PHP developers to understand. PhpStorm 2017.1 brings full support for the uniform variable syntax changes, plus improved support for anonymous classes.
PhpStorm 2017.1 brings some improvements to the auto-importing of namespaced constructs during your coding; let’s take a look at them.
Debugging has always been a very important part of PhpStorm, and the 2017.1 release continues our quest to improve the debugger experience.