Tag Archives: plugin

Introducing TeamCity Azure plugin – Run builds in the cloud

In a large TeamCity setup with many projects, it’s often very difficult to predict the load on build agents, for example during releases. One minute we need only one agent to be running, the next minute we need 50. Not … Continue reading

Posted in Features, FYI, How-To's, News & Events, Tips&Tricks | Tagged , , , , | 9 Comments

TeamCity Torrent Plugin

Today we have some interesting news for you – the Torrent plugin for TeamCity! With this plugin, users and build agents can download TeamCity build artifacts faster, especially in a distributed environment. A bit of the BitTorrent protocol details For … Continue reading

Posted in EAP, Features, FYI, How-To's, News & Events | Tagged , , | 6 Comments

Explaining the Shared Resources plugin

This post describes one of the new features in the upcoming TeamCity 8.0 Using TeamCity, we can easily set up a build farm using a central TeamCity server and several connected build agents. By having multiple build agents, we can … Continue reading

Posted in EAP, Features, Tips&Tricks | Tagged , , , , , | 3 Comments

Build Agent API Changes

After our posts about TeamCity’s new multiple build steps (previously called “multiple build runners“) feature and further changes in .NET build runners, I believe that plugin developers might have some questions to be clarified. So today, I’m going to shed … Continue reading

Posted in FYI, How-To's | Tagged , , , | 1 Comment

TeamCity 6.0 EAP (build 15311) – Multiple Build Runners

It’s about time to try a new TeamCity 6.0 EAP build, which introduces the long-awaited feature – Multiple Build Runners. Many of you voted for this one, and now we would like to hear your feedback on it. Here’s how … Continue reading

Posted in EAP | Tagged , | Leave a comment