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Tag Archives: debug
RubyMine 3.0 RC2 (97.108) is out
Hello guys, Almost a week has passed since we published the first RC build, and today we are publishing RubyMine RC2. We’ve got lot of feedback and tried to fix all the reported issues. Thanks to snapshots you sent us … Continue reading
RubyMine debugger improved
Hello guys, During the last week we’ve been working hard on improving RubyMine built in debugger and here are some results. As you may know RubyMine uses ruby-debug-base and ruby-debug-ide gems inside its graphical debugger. Many of the problems experienced … Continue reading
RubyMine 2.5 EAP (build 98.47) – bugfixes and more
Hello guys, We’ve just published yet another EAP build of the coming-soon RubyMine 2.5, this build mostly contains bugfixes. Several memory leaks were fixed in IntelliJ platform, we’ve made some UI improvements for Linux GTK, also this build contains important … Continue reading
RubyMine 2.0.2: RVM, Bundler, ruby-debug for Windows and more
It’s been 1 year since RubyMine 1.0 release on April 28, 2009. So, we’re celebrating a birthday! And today we’re publishing RubyMine 2.0.2, an update for our “Cutting-Edge Rails IDE“. To support this name the new version brings the following: … Continue reading
RubyMine 2.0.2 RC3 is available
We hoped that RC2 would be the last one for RubyMine 2.0.2 – but thanks to all the users who have reported problems, we’ve decided to put out one more Release Candidate build before the final release. The fixes in … Continue reading
RubyMine 1.5 allows more lightweight UI
Have you ever wanted to see more code and less UI in RubyMine? With the latest RubyMine 1.5 EAP build you can make RubyMine UI more lightweight. RubyMine has always allowed hiding almost any UI element. But one thing you … Continue reading
RubyMine 1.0.5: Remote debugging
One of the new features of RubyMine 1.0.5, released yesterday, is remote debugging support. Here’s a small guide for using this feature: Create new remote debug run configuration. Specify remote host and remote port to connect to. Ensure your firewall … Continue reading
