The latest updates on all JetBrains products and topics
Software Engineer @ Rider C++ Debugger
Rider 2025.2 is shaping up to be an exciting release for game developers, no matter which engine you work with. Over the last few EAP builds, we’ve been rolling out targeted improvements to make debugging smoother, faster, and more reliable, whether you're building with Unreal Engine, Unity, Godot, …
If you work on large Unreal Engine projects in Rider, you've likely experienced the dreaded debug-step delay – hit F10 for Step Over, contemplate making coffee, then finally see the next line execute. These delays occur in LLDB Debugger, the engine behind Rider's debugging capabilities for …