ReSharper C++ 2022.1: Updates for Unit Testing and Unreal Engine
It mainly addresses quality and performance issues but also introduces support for Catch2 v3 and Unreal Engine testing framework.
ReSharper C++ Starts the 2022.1 EAP
Welcome to ReSharper C++’s first Early Access Program of 2022! If you’re not familiar with our Early Access Program (EAP), this is our program where we roll out free-to-use preview builds each week for developers to test with their code. The EAP builds let you try out all the latest improvements, but you should note that these builds might be unstable since they are works in progress. You can ge
ReSharper C++ 2021.3: Support for Visual Studio 2022, Unreal Engine File Templates, New C++20 and C Features
ReSharper C++ 2021.3 introduces a set of Unreal Engine file templates, brings new inspections to upgrade your code to modern C++, and displays the evaluation results for constant expressions right in the Quick Info tooltip.
ReSharper C++ 2021.3 EAP: Coding Assistance Features
The 2021.3 major update is around the corner! This EAP build includes code completion for C++20 designated initialization, typing assist improvements, and the [[nodiscard]] attribute for Change Signature.
ReSharper C++ 2021.3 EAP: Create New Unreal Engine Classes, and Updates for C Support
This week we’ve collected a couple of new features to share with you: сreating new Unreal Engine classes based on predefined templates, inspection for redundant parentheses in lambda declarations, and support for C11 _Generic expressions and the GNU C typeof operator.
An Interview With Victor Careil, a Creator of the Voxel Plugin for Unreal Engine
In this interview, we talk to Victor Careil about the Voxel Plugin and Victor's experience with ReSharper C++ for Unreal Engine development. Hi Victor, can you please tell us a bit more about yourself and your software development experience?Hi! I’m a software developer with a passion for computer graphics and video game development. I’ve been working with C++ in Unreal Engine for a bit more th
ReSharper C++ Starts 2021.3 EAP
Welcome to ReSharper C++’s final Early Access Program of 2021! The first build includes support for Visual Studio 2022, new modernizing inspections, tooltips with evaluation results, navigation updates, and more.
What’s Next: ReSharper C++ 2021.3 Roadmap
Here are the main areas we’re planning to work on for the 2021.3 release: C++20 Modules, Visual Studio 2022, new modernizing inspections, and bug fixes.
Take your C++ Coding to the Next Level with ReSharper C++
Check out the series of super-short video tips that you can watch one-by-one, while you’re having your morning coffee or tea or waiting for a build to finish.
ReSharper C++ Quick Tips: Text Search
A new episode in the ReSharper C++ Quick Tips video series is now available! If you missed the previous ones, here are the links: Overload Resolution Code Completion Converting Enum to String Macro Substitution C++20's Comparisons Includes Analyzer Postfix Completion Modernizing Quick-Fixes Inlay Hints Text search doesn’t have to be hard. Search Everywhere is a powerful tool that ReSharper C++ o