Tag Archives: Rider

Deploy web apps, explore resources and more – Introducing the Azure Toolkit for Rider

Today, we are happy to introduce the Azure Toolkit for JetBrains Rider – an open-source plugin that helps .NET developers easily create, develop, configure, test, manage and deploy web apps to Azure directly from within Rider, and work with resources such as storage, Redis cache … Continue reading

Posted in How-To's | Tagged , , , , , | Leave a comment

Tuples, deconstruction, string interpolation – improved inspections and quick fixes in ReSharper and Rider 2018.3 EAP

The latest ReSharper 2018.3 EAP and Rider 2018.3 EAP builds come with new and improved inspections, quick fixes and context actions that help us write better C# code, faster. Before we dive into these, let’s look at how ReSharper and Rider are … Continue reading

Posted in How-To's | Tagged , , , , | 3 Comments

Add missing packages, faster search and more NuGet improvements in Rider 2018.3 EAP

Our latest Rider 2018.3 Early Access Preview (EAP) build adds a bunch of NuGet improvements, such as adding missing packages using a quick-fix (including installing missing .NET Core adapter for xUnit tests), faster search for NuGet.org using its autocomplete service, … Continue reading

Posted in How-To's | Tagged , , , , , | 1 Comment

Rider 2018.3 Early Access Program kicks off

As of right this moment we are starting the Early Access Program for Rider 2018.3. Now is a great time to visit our site, download the first EAP build, and get all new features right away: Let’s have a brief … Continue reading

Posted in How-To's | Tagged , , , , , | 7 Comments

Unit testing memory leaks using dotMemory Unit

In our previous post, we looked at how I caused a memory leak when working on a feature in Rider, and how I could not merge that feature into the product because the test that checks for a particular memory leak was … Continue reading

Posted in How-To's | Tagged , , , | 2 Comments

Webinar – Refactor Now or Never

The same popular metaphor of unit-testing – write the test, break it, fix it – can be applied at a higher level of abstraction to improve the average quality of your codebase just as you code. Join us Wednesday, October … Continue reading

Posted in How-To's | Tagged , , , , | 2 Comments

Integrating Rider 2018.2 and the Unity Editor

Rider 2018.1 introduced deep integration with the Unity Editor, allowing you to run unit tests, view Unity console log entries and control play mode, all without leaving Rider. In our third post looking at Rider 2018.2 and Unity, we’ll look at what’s new in … Continue reading

Posted in How-To's | Tagged , , | 3 Comments

Analyzing a memory leak discovered by our build server

A few weeks ago, I was working on a feature in Rider when I received a build failure e-mail from TeamCity, our continuous integration service. I was not allowed to merge my feature into the main product as it was causing a … Continue reading

Posted in How-To's | Tagged , , , | 2 Comments

Unity Assembly Definition Files and Rider 2018.2

Last time, we saw how Rider 2018.2 had added support for Unity’s new Packages to the Unity Explorer. This time, we’ll take a look at how Rider supports a key feature of Packages – Assembly Definition Files, with validation, code completion, … Continue reading

Posted in How-To's | Tagged , , | 1 Comment

Roslyn Analyzer Rulesets and stylecop.json support in Rider 2018.2

Code analysis is an important technique to keep our code clean, readable and free of defects. Besides its own code analysis features, Rider 2018.1 started to add support for Roslyn Analyzers, such as xunit.analyzers, which seamlessly blend into the familiar … Continue reading

Posted in How-To's | Tagged , , , , , | 2 Comments