We plan to discontinue support for the following plugins in RubyMine v2019.3:
Unfortunately, these plugins have gained very little traction and are seldom used, coupled with the impractical maintenance they need, we feel that our efforts would be best spent elsewhere.
The end of support means that these plugins will be incompatible with v2019.3 and newer, and they will no longer be updated. Therefore, new feature requests and bug reports will also not be accepted.
We are publishing the source code for the RubyMotion support plugin in case you want to customize it for your own needs or contribute to it and support it for the community: https://plugins.jetbrains.com/plugin/10674-rubymotion-support.
We are sorry for any inconvenience caused.
Should you have any questions, please feel free to ask them in the comments section below.
Your RubyMine team
RubyMine 2019.3 EAP (build 193.2956.44) is now open! In this release, our main focus has been on your feedback and the IDE quality: we’ve added a mapping of Rubocop severities to RubyMine inspection severities, fixed up navigation to usages of class or module constants, resolved a number of issues related to find usages and polymorphic association code insight, and so on. We’ve also polished some of the editor capabilities related to Ruby 2.7 support.
Here’s the list of improvements that have been made:
This build also contains important bug fixes:
Don’t hesitate to add any of your comments under this post or to the issues. We value them.
Download RubyMine 2019.3 EAP
See the release notes for the full list of changes, and please report any issues you encounter.
Your RubyMine Team
RubyMine 2019.2 is now released! Visit the What’s new page for a detailed overview of the new v2019.2, or check out the highlights below:
- The debugger is significantly faster
- Investigate every method or block on a line with Smart Step Into
- Set breakpoints at blocks
Posted in Announcement
One of the main advantages of IDEs over text editors is the debugging experience. In this blog post, we’ll review the rich debugging capabilities available in RubyMine and then we’ll have a quick rundown of the new debugging features added in v2019.2. These include performance optimizations, Smart Step Into, block breakpoints, and others.
The RubyMine debugger provides various ways to examine the state of a running application: you can step through your code and check variable values, set watches on variables to see when values change, and so on. All of these features are applied to Ruby projects and Rails applications. You can debug everything from .rb scripts to .erb and .haml views.
Let’s dig a little deeper into the debugging process and see how we can start a debugging session, set and configure breakpoints, evaluate variables and expressions, and all the other little useful things you should know about in between.
YARD is a popular Ruby documentation generation tool that is used in multiple libraries for documenting code. RubyMine helps you to work with YARD tags and documentation in various ways, for example, you can view the documentation using Quick Documentation Lookup, create missing YARD tags, and check the validity of a YARD tag. RubyMine can also utilize the YARD annotations for better code insight, it uses them to help suggest more relevant results in code completion and parameter hints for methods.
In this blog post, we’ll remind ourselves about the existing capabilities available in RubyMine for YARD and look at the new ones we’ve added.
RubyMine 2019.2 EAP (build 192.4205.37) is now open! The first EAP build adds support for new things in Rails 6, improves YARD and Factory Bot support, and fixes many bugs. Here’s a short version of the completed tasks:
JetBrains Runtime 11
RubyMine 2019.2 uses JetBrains Runtime 11 (the fork of OpenJDK 11 with fixes from the JetBrains team). This transition addresses a range of issues and hopefully will make your experience with our IDEs much more pleasant.
Please stay tuned to the blog for further updates and major features in the upcoming v2019.2.
Download RubyMine 2019.2 EAP
See the release notes for the full changelist, and please report any issues you encounter.
Your RubyMine Team
RubyMine provides you with loads of different useful features for working with source code: from basic code editing, smart navigation, and completion, all the way through to debugging remote applications. We always try to make features easy to use and discoverable, but sometimes it happens that our users still don’t know about some pretty handy capabilities. For example, when communicating with our users at conferences, we note that even the most grizzled veterans of RubyMine, that have been using it for years, sometimes don’t always know about some of the most basic navigation abilities that RubyMine provides, like Go to Class, not to mention the more advanced features. That’s why we have refined the well-known IDE Features Trainer plugin for IntelliJ IDEA and added lessons based on Ruby code examples.
Starting with v2019.1.2, you can learn basic shortcuts and essential features interactively – right inside the IDE. You can try basic editing operations (commenting and uncommenting code, selecting, deleting, or moving lines), navigation and completion capabilities, and so on.
RubyMine 2019.1.1 (build 191.6707.59) has just been released.
What’s new in this bug-fix update:
- Debugger stopped failing after updating Spring configuration file [RUBY-24021]
- Specs with running errors can be run [RUBY-23459]
- Other bug-fixes
See What’s new in RubyMine 2019.1 for the major improvements made in v2019.1.
Download RubyMine 2019.1.1
As usual, see the release notes for the full list of improvements. Please report any issues to our bug tracker.
Your RubyMine Team
RubyMine 2019.1 is now released!
Update to this new major version to:
- Speed up your work with Docker in RubyMine
- Use Recent Locations popup for better code navigation
- Profile Ruby and Rails applications
- Get full support for Factory Bot
- Investigate method calls with Call Hierarchy
- Enjoy new UI themes
Check out the What’s new page to learn more about all these new features, and download the new version.
See the release notes for the full list of improvements and please report any issues you encounter. We also encourage you to join RubyMine in Slack.
Your RubyMine team
RubyMine 2019.1 is filled with features and options to help you navigate around your projects quickly without a mouse or touchpad. For example, you can quickly switch between tool windows, go to classes or actions, and open recently edited files. In our Navigate in RubyMine Like a Pro blog post, we show you how to get around using these features.
With v2019.1, we’ve added one more capability to your arsenal of convenient navigation. It is now possible to return to recently visited or changed code parts using the new Recent Locations popup. This can be extremely useful if you can only remember what the code was about, but you don’t have any idea where you put it. To invoke the Recent Locations popup, press Ctrl+Shift+E (⇧⌘E on macOS).
Note: By default, Recent Locations displays the last 25 entries. You can change this value using the Recent locations limit value option in Settings/Preferences | Editor | General.
To search for a code snippet, go to the Recent Locations popup and then just start typing your search query. You can search by the code text, filename, or breadcrumbs.
While in the popup, use the same shortcut (Ctrl+Shift+E/⇧⌘E) or select the Show changed only checkbox to see only the locations where code was changed.
If necessary, you can remove any location entry from the search results by pressing either Delete or Backspace.
Important Change: You might notice that the Ctrl+Shift+E (⇧⌘E on macOS) shortcut was used in v2018.3 and earlier versions to open recently edited files. To do the same in v2019.1, you can press Ctrl+E (⌘E for macOS) twice.
Please submit your feature requests and report any bugs related to Recent Locations that you come across to our issue tracker. Thank you!
Download RubyMine 2019.1 RC
You RubyMine Team