A couple of days ago we released the third minor update for the 2016.2 version and now it’s time to go further. Despite working hard on all the hot fixes, we’re also focusing on the next RubyMine 2016.3 that’s due out in November. Today we’re happy to open the Early Access Program for the next RubyMine 2016.3.
Performance always has our undivided attention. For every single release we keep on fighting to make RubyMine faster. When working with remote interpreters, performance issues become crucial. So we decided to start with the following improvements:
Faster Remote Gem Downloading
Downloading remote interpreter gems could take a very long time to get everything needed, so we’ve added integration with rsync to make it faster. Just take a look at the final numbers from our testing environment!Here are some more details on how we got these numbers.
Please welcome the next minor update: RubyMine 2016.2.3. To update, download the new version from our website or, if you’re running RubyMine 2016.2.2, install the patch by clicking Check for Updates.
RubyMine 2016.2.2 is now available! You can download it from our website or, if you’re using RubyMine 2016.2.1, you will soon receive a notification about available patch-update.
This update mostly brings fixes for UI responsiveness problems when working with Haml files, when running specs, while inspecting code. It also improves debugger among various bug fixes. You can find a full list of all addressed issues in the release notes.
My calendar says we have a release today. And here it is! RubyMine 2016.2, the second update in the 2016 series of releases, is now ready to use. Read more and download RubyMine 2016.2 on the What’s New page on our website.
As of today we start the final countdown for RubyMine 2016.2 release. Please welcome RubyMine 2016.2 Release Candidate (build 162.1236.14) that you can learn more about and download from our website. If you have a previous EAP build (162.1236.5) installed, you should soon get a notification in the IDE about a patch update.
Last week brought great news for RubyMotion users and we’re proud to have been involved. Laurent Sansonetti, the founder of HipByte and the original developer of RubyMotion, announced the first release of Flow and showed an inspiring demo during the webinar! The recording is now available on YouTube JetBrainsTV channel.
RubyMine 2016.1.2, a new bug fix update for RubyMine 2016.1, is now available!
This update brings far smarter code insight in .ruby-gemset and .rbenv-gemsets files; navigation between related files for Rails 5’s Action Cable channels (and an intention action allows you to create a non-existing channel); code completion for defined YARD attributes; and many bug fixes and improvements.
Last year’s move to the subscription model was motivated by our desire to release more often, focusing on continuous delivery of value independent of versioning. With that goal in mind, we started this year with RubyMine 2016.1, the first release in the series of releases planned for 2016. Now we’re glad to announce RubyMine 2016.2 EAP, a preview of the next IDE update planned for this summer!
Staying focused on polishing the key IDE features, in this release we continue to work on better code insight, new refactorings, smoother gem management experience, and other features you use every day. We also have a lot of new features coming from IntelliJ Platform and hope you will like them as well.
Please stay tuned as we’re going to publish posts about all the most interesting 2016.2 new features during the summer. As of today, let me share a couple of neat new features that help make RubyMine easier on your eyes.