Author Archives: Anton Arhipov

About Anton Arhipov

Developer Advocate at JetBrains

Configuration as Code, Part 5: Using DSL extensions as a library

Getting started with Kotlin DSL Working with configuration scripts Creating build configurations dynamically Extending Kotlin DSL Using libraries In the previous post, we have seen how to extend TeamCity’s Kotlin DSL by adding new abstractions. If the new abstraction is … Continue reading

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Configuration as Code, Part 4: Extending the TeamCity DSL

Getting started with Kotlin DSL Working with configuration scripts Creating build configurations dynamically Extending Kotlin DSL Using libraries TeamCity allows us to create build configurations that are dependent on one another, with the dependency being either snapshots or artifacts. The … Continue reading

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Configuration as Code, Part 3: Creating Build Configurations Dynamically

This is part three of the six-part series on working with Kotlin to create build configurations for TeamCity. Getting started with Kotlin DSL Working with configuration scripts Creating build configurations dynamically Extending Kotlin DSL Using libraries We have seen in … Continue reading

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Configuration as Code, Part 2: Working with Kotlin Scripts

This is part two of the six-part series on working with Kotlin to create build configurations for TeamCity. Getting started with Kotlin DSL Working with configuration scripts Creating build configurations dynamically Extending Kotlin DSL Using libraries Testing configuration scripts In … Continue reading

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Configuration as Code, Part 1: Getting Started with Kotlin DSL

Configuration as code is a well-established practice for CI servers. The benefits of this approach include versioning support via VCS repository, a simplified audit of the configuration changes, and improved portability of the configurations. Some users may also prefer code … Continue reading

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New in TeamCity 2018.2: Simplified Installation of Plugins

Installing new plugins has just become a lot simpler! You don’t have to restart the server to enable a newly uploaded plugin anymore. The TeamCity server now integrates with the JetBrains Plugins Repository. The new integration simplifies the installation of … Continue reading

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New in TeamCity 2018.2: Show Kotlin DSL for Build Configurations

The Kotlin-based DSL is becoming more popular for defining build configurations in TeamCity. We are continuing to improve the user experience for Kotlin, both in the TeamCity UI and the IDE plugin. Once the versioned settings option is enabled for … Continue reading

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New in TeamCity 2018.2: Metadata in Tests

Ever since TeamCity 2018.2, a test run in TeamCity can be associated with some supplementary information (metadata), in addition to a test’s status, execution time, and output. This information can be used to provide things like extra logs, screenshots, numeric … Continue reading

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New in TeamCity 2018.2: Increased Scalability

TeamCity 2018.1 allows you to set up a “running builds node.” The node handles data coming in from the build agents. There’s also the “read-only node” for handling disaster recovery scenarios. TeamCity 2018.2 expands this setup further, making it possible … Continue reading

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Bazel plugin for TeamCity

Bazel is an interesting build tool for compiling large projects and it comes with build-ins for Java, C++, Python, etc. Some of our users are adopting Bazel and we received a few requests to support it in TeamCity. Bazel plugin … Continue reading

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