What’s Next: GoLand Roadmap 2022.3
We’ve just released a new version of GoLand and are ready to share our plans for the next major update. If you haven’t yet checked out what we packed into GoLand 2022.2, here’s a brief overview. The second release brings: New quick-fixes, a bunch of code inspections, and other improvements for generics.A quick-fix for grouping multiple use directives in go.work files.The ability to run fuzz tests and explore failing ones inside the IDE, as well as a quick-fix to immediately change the Go SDK if the current SDK doesn't support fuzzing.Support for new features that came with Go 1.19
What’s Next: GoLand 2021.2 Roadmap
A few weeks ago we released GoLand 2021.1. With this update, you can build and run your program remotely via Docker, SSH, and WSL 2, use newly supported features from Go 1.16, including //go:embed, quickly generate code from JSON, handle errors with ease using new quick-fixes, and much more. If you haven’t had a chance to track the new features in v2021.1, please visit the What’s New page for detailed descriptions, GIFs, and screenshots, or complete the What’s New in GoLand 2021.1 tutorial from the Welcome screen inside the IDE. Now we’d like to share our plans for GoLand 2021.2. The team ha
What’s next: GoLand 2018.3 roadmap
Two weeks ago we released GoLand 2018.2, and just four days ago its more polished version – GoLand 2018.2.1. There’s a lot of goodies inside such as support for Go modules (vgo), an upgraded Move refactoring, new quick-fixes, Postfix Completion templates and Intention Actions, as well as a better debugger. Now it’s time to take a peek into the future of GoLand. We invite you behind the scenes, to our kitchen where we cook up new things for you. We’d like to make it a tradition. To make it even more enjoyable, we will not only share our plans for GoLand, but we’ll also reward our evaluators.