Tag Archives: RubyMotion

Webinar Recording: Сross-Platform Mobile Development with RubyMotion and RubyMine

Hello everyone, Last week brought great news for RubyMotion users and we’re proud to have been involved. Laurent Sansonetti, the founder of HipByte and the original developer of RubyMotion, announced the first release of Flow and showed an inspiring demo during the … Continue reading

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Live Webinar: Сross-Platform Mobile Development with RubyMotion and RubyMine

Hello everyone, In 2012 we announced that RubyMine supported RubyMotion. In 2015 we announced a special partnership program with the RubyMotion team. As the synergy between the tools continues to grow, now it’s time for a special webinar! Join us … Continue reading

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Welcome New Era of RubyMotion and RubyMine Partnership

Hello everyone, In the fall 2012 we announced that RubyMine supported RubyMotion, an amazing toolset for building native iOS apps with Ruby. Since then RubyMotion has started supporting OS X, watchOS, and Android, while RubyMine has become a full-featured RubyMotion IDE … Continue reading

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RubyMine 7.1.4: Hot RubyMotion Fixes

Hello everyone! These days we’re at the RubyMotion #inspect 2015 and we seem to have some conference-driven development going on here! While preparing for a demo during the conference, we found and immediately fixed some crucial bugs in the RubyMotion … Continue reading

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Welcome us on RubyMotion #inspect 2014!

Hello everyone, If you’re a RubyMotion user and fan you might be in San-Francisco, California, at the RubyMotion #inspect conference started a couple of hours ago. Or feel a little bit jealous for those who are at the conference if … Continue reading

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RubyMine 5.4.3: RubyMotion is All Around

Hello everyone, As far as you know starting with version 5 RubyMine is not only Ruby and Rails IDE, but RubyMotion IDE as well. Since then we’ve met a lot of people being excited about developing iOS apps with RubyMine. We’ve … Continue reading

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RubyMine 5.4.2 is Out

Hello everyone, Today we celebrate the billionth build of RubyMine Ichii! In a binary system of course  So we decided it is a good sign to let the build 129.512 become the new RubyMine 5.4.2 version. Please welcome all the … Continue reading

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RubyMine 5.4 RC: RubyMotion Debug on Device

Hello everyone, RubyMine 5.4 release candidate is ready! The only one feature was missed for the full RubyMotion support in RubyMine – the ability to debug not only on simulator, but directly on device. And now, with the last RubyMotion … Continue reading

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What’s Mining: Testing RubyMotion Apps

Hello everyone, So… the life goes on And we have good news for those who are interested in RubyMotion support in the IDE. With the last RubyMotion update important features were added to make iOS apps testing support available for you … Continue reading

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Enoki Next EAP: Debugging RubyMotion Apps

Hello everyone, There’s a lot of excitement around RubyMotion support in RubyMine and we’re quite happy about that. We believe the debugging features may bring still more joy to your iOS development. So, please welcome RubyMine Enoki EAP (build 124.67) with RubyMotion … Continue reading

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