An Interview with Olga Berdnikova, UI/UX Designer at JetBrains
“A good day is when there’s some tangible result at the end when you’ve completed a task or a part of it”: An interview with Olga Berdnikova, a UI/UX designer at JetBrains. One rule for a good interview is: ask the questions you're interested in. Anna Gasparyan, the Team Lead for the IntelliJ IDEA Technical Writing team, asked Olga Berdnikova about everything she wanted to know about UX design and the specifics of the job. Olga Berdnikova, UI/UX designer at JetBrains First of all, let’s sort out the terminology. I’m talking about the roles of a UX architect and a UI designer. As I see it,
Coding the Art, Continued
Update: Read the update from 2019 about our code-generated art being used to create original artworks. Crafting tools and making them better is human nature. JetBrains has built its business on this tradition, by creating tools which developers love using daily and which automate the routine parts of their jobs. Almost 2 years ago, we shared a story of how we create artwork at JetBrains, along with a cool and geeky tool you could play with to create your own JetBrains-styled art. Today we want to reveal the progress we’ve made in advancing our generative approach to creating artwork, and give
The Art of Code, Visualized
Update: Read the update from 2018 about our approach to creating product artwork. Most of us who write code treat it as something special, more than just a bunch of characters stored in files. A lot of experience, thought and trial and error is put into it. For many, coding is creating and the code is their art. Some believe software development is rather art than science. And while we can't settle the discussion, we can certainly try and bring some art to science! Back in 2015 while working on our rebranding, the agency we were working with pitched the idea of trying code-generated art.