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The latest updates on all JetBrains products and topics
A new EAP build for ReSharper C++ 2021.1 is here! Check out the details about new Code Analysis features and updates to Unreal Engine support.
We've introduced support for several new C++ features from the latest standards: class types in non-type template parameters, C++20 class template argument deduction rules, and noexcept as a part of the function type.
Let's take a look at what we are planning to do next to improve your development experience! Our main goals for the first major release of the year will remain the same: Unreal Engine, C++20, and performance.
ReSharper C++ 2020.3 is here with the UnrealHeaderTool integration, new C++20 features, navigation between matching preprocessor directives, fuzzy text search, Push-to-Hint mode for inlay hints, and many other enhancements.
The new ReSharper C++ EAP build includes import completion for incomplete classes, important updates to HLSL support, and allows you to navigate between preprocessor directives.
UnrealHeaderTool has been integrated into the Resharper C++ analysis and can run on an open file, helping you catch issues earlier and avoid problems down the road.
In this EAP build, we've introduced several navigation improvements, supported the C++20 conformance changes in Visual Studio 16.8, and updated our support for Catch2 parameterized tests.
We're excited to announce the start of the Early Access Program for ReSharper C++ 2020.3! The first EAP build brings updates for Unreal Engine support, inspections and quick-fixes for C++20 ranges, performance improvements, and more.
Today we want to share our plans for the final release of this year. Our main priorities are almost unchanged – performance, C++, and Unreal Engine – but let's take a closer look.
ReSharper C++ 2020.2 includes lots of performance improvements and bug fixes, updates to C++/CLI and Unreal Engine support, a new set of code inspections with quick-fixes, and more.
The new EAP build for ReSharper C++ 2020.2 is here! There hasn’t been much news from us for the last few builds, but don't worry – we are working hard on a quality-targeted release that fixes bugs and performance issues, so we’ve had less time for introducing new features. But this week we've collec…
The second of our Early Access Program builds for ReSharper C++ 2020.2 is now available! In this post, we'll go through updates to Unreal Engine support, improved search and navigation features, and more. Read on for details: Unreal Engine: smarter auto-include and header completion, better alig…