AppCode 3.1.7 critical bug fix update

Anastasia Kazakova

Hi,

This week we all follow an exiting WWDC 2015 event in San Francisco. And you undoubtedly want to try all these new features and especially new Xcode 7 beta. Still when you are back to work in AppCode using stable Xcode 6.* release you could find out that device detection is not working after Xcode 7 beta was installed. This build fixes the problem, as well as unnecessary popup requesting to allow incoming network connections for ‘LLDBFrontend’.

AppCode 3.1.7 is now available for download. You’ll also get an automatic notification about this update in the IDE, or can do AppCode | Check for Updates manually.

We also would like to remind that AppCode 3.2 Early Access Program is running. Check what is inside and download a build to give it a try. We’ll provide a new AppCode 3.2 EAP build with Xcode 7 beta related fix quite soon. Stay tuned!

Yours as always,
The AppCode Team

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8 Responses to AppCode 3.1.7 critical bug fix update

  1. Edu says:

    June 11, 2015

    Probably not the place to ask, but as you mention the WWDC… Any plans to make AppCode crossplatform in the future, now that Swift will be made open source?

    (I know it’s currently tied to Xcode, but after some fiddling I’ve made it work on Linux without being able to compile, obviously, so it’s definitely possible :D)

    • Anastasia Kazakova says:

      June 13, 2015

      We have no exact plans about this now. No particular decisions have been made.

  2. Gregg Jaskiewicz says:

    June 12, 2015

    When will it start using nullable, nonnull, etc keywords ?
    It’s been around since Xcode 6.3

  3. Kostia Dombrovsky says:

    June 15, 2015

    Getting this error on El Capitan

    Java not found
    AppCode was unable to find a valid JVM. Please download it from:
    http://support.apple.com/kb/DL1572?viewlocale=en_US&locale=en_US

    OS won’t let me install old Java package.

    • Anastasia Kazakova says:

      June 16, 2015

      That’s true. 1.6 is not possible to install, though release notes stated it should be possible. New 3.2 release will run with our custom 1.8 JDK, where many 1.7 and 1.8 Java problems are fixed. EAP build is now available.

  4. Serg says:

    July 8, 2015

    OH cool, now I see my devices.

    But unfortunately app won’t start, pauses with EXC_BREAKPOINT EXC_ARM_DA_DEBUG. App is a SpriteKit game.

    • Anastasia Kazakova says:

      July 8, 2015

      What Xcode version do you use?

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