ReSharper C++ Quick Tips: Overload Resolution
This is the very first episode in a series of quick video tips about ReSharper C++. We’ll cover topics like analyzing includes, working with macros, handling overload resolution errors, using postfix completion, modernizing your C++ code, getting code insights with inlay hints, and more. Any topic in particular you’d like to learn about? Let us know in the comments! ReSharper C++ can use its in-depth understanding of your code to help you solve many common problems, such as overload resolution. https://www.youtube.com/watch?v=cUL5dSo5Zb8 Learn more about ReSharper C++ in our online help.
When an error message is worth a thousand words
ReSharper C++ is currently running its Early Access Program for v2018.3, which already has a few important enhancements to offer: C++/CLI support has been improved with several new context and generate actions for C++/CLI code. Solutions are loaded a lot faster, especially those that use the Unreal Engine. The main catch is that ReSharper C++ only parses non-engine projects during the initial indexing; the engine files are indexed in the background later. Predefined naming schemes for common C++ code standards were introduced. Refactorings, code generation, formatting, and other areas have