ReSharper C++ 2022.1: Updates for Unit Testing and Unreal Engine
It mainly addresses quality and performance issues but also introduces support for Catch2 v3 and Unreal Engine testing framework.
ReSharper C++ 2021.3: Support for Visual Studio 2022, Unreal Engine File Templates, New C++20 and C Features
ReSharper C++ 2021.3 introduces a set of Unreal Engine file templates, brings new inspections to upgrade your code to modern C++, and displays the evaluation results for constant expressions right in the Quick Info tooltip.
ReSharper C++ 2021.2: Type Conversion Hints, Immutability Inspections, Inline Function
ReSharper C++ 2021.2 introduces type conversion hints, the Inline Function refactoring, and sets of immutability and modernizing inspections.
ReSharper C++ 2021.1: Syntax Style, New C++ Features, and Improved Unreal Engine Support
ReSharper C++ 2021.1 brings support for several new C++17 and C++20 language features, improves Unreal Engine support, and adds new inspections. You can now configure ReSharper C++ to match your code style even more closely with a new set of syntax style settings.
ReSharper C++ 2020.3: UnrealHeaderTool, C++20 Comparisons, Push-to-Hint Inlay Hints
ReSharper C++ 2020.3 is here with the UnrealHeaderTool integration, new C++20 features, navigation between matching preprocessor directives, fuzzy text search, Push-to-Hint mode for inlay hints, and many other enhancements.
ReSharper C++ 2020.2: Unreal Engine Project Model, Improved C++/CLI Support, and More
ReSharper C++ 2020.2 includes lots of performance improvements and bug fixes, updates to C++/CLI and Unreal Engine support, a new set of code inspections with quick-fixes, and more.
ReSharper C++ 2020.1: New C++20 Features, Improved Coding Assistance, HLSL Support, and More
We are happy to introduce our first major release of the year! Since the start of the EAP, we've published a series of blog posts to share news about improvements and new features, step by step. Now it's time to recap and see what we’ve put together for you in this release! ReSharper C++ 2020.1 tracks the latest C++20 updates, improves coding assistance and navigation, and helps you be more productive with Unreal Engine 4 and HLSL. Read on for more details about these and other changes in v2020.1: C++20 support Unreal Engine 4 HLSL support Code analysis and quick-fixes Coding ass
ReSharper C++ 2019.3: C++20 Concepts, Type Hints, Sorting of #includes, and more
Please welcome ReSharper C++ 2019.3, our third and final update of this year! ReSharper C++ 2019.3 introduces support for new C++20 features including Concepts, one of the most significant language changes in C++20. Type hints in the editor make your code easier to read. The new Sort #include directives context action and the accompanying inspection help you keep #include directives in order, and there are also a number of new code checks thanks to bundled Clang-Tidy 9. For game developers working with Unreal Engine 4 projects, ReSharper C++ 2019.3 offers new live templates to generate UE4-sp
ReSharper C++ 2019.2: Faster indexing, improved C++20 support, new code analysis checks, and better Unreal Engine support
Please welcome the second major update of this year – ReSharper C++ 2019.2 – with many great new additions! The long ongoing work on speeding up the indexing has finally come to fruition in this product release. We’ve significantly enhanced code completion and navigation, and added new code analysis checks, new formatter options, and new code hints. At the same time, we have been working towards better compliance with the C++20 standard (even though it’s still in progress in the Committee!). We’ve also made the editor smarter and added features to help game developers using Unreal Engine get
ReSharper C++ 2019.1: More Responsive, Better for Unreal Engine, and with New Language Features
This year’s first major update – ReSharper C++ 2019.1 – is finally here! Explore the dozens of significant performance improvements inside, as well as dedicated support for Unreal Engine 4, more flexible integration with Clang-Tidy, naming conventions, and the new Doctest unit testing framework. Check out the details below on how ReSharper C++ improved on the following: Performance improvements, including better start times and quicker navigation actions Visual Studio 2019 support Unreal Engine 4 support More steps towards C++17 and C++20 compliance K&R style C declarations
ReSharper C++ 2018.3: every bit better!
Please welcome the third release of ReSharper C++ this year! v2018.1 brought debug step filters and includes analyzer, while v2018.2 came with the initial C++/CLI support and better understanding of C++17 and C++20 standards. The just released v2018.3 tunes literally every smart feature the product has, making them work more precisely on modern C++ code. Let’s dive into the details: Performance improvements meaning a more responsive editor Formatter: auto-detection of formatter settings, and C++ naming schemes Get a grasp on your code easily thanks to: Parameter info Name hints
What’s New in ReSharper C++ 2018.2
Please welcome ReSharper C++ 2018.2! While ReSharper C++ 2018.1 introduced two major new features, debug step filters and includes analyzer, ReSharper C++ 2018.2 is focused on improving its understanding of the C++ language. The biggest highlight is its long-awaited support for C++/CLI. In addition, many important features from C++17 and even the upcoming C++20 have been implemented. Code analysis is enhanced with spell-checking inspections powered by the newly bundled ReSpeller plugin, as well as formatting inspections to help you maintain a consistent code style. Initial C++/CLI suppor