Early Access Program
ReSharper C++ 2023.1 Early Access Program Is Now Open
The first EAP build comes with updates for C++20 modules, new Unreal Engine file templates, and more.
C++20 Modules Come to ReSharper C++
We've implemented support for both of the main ways to introduce modules into your codebase: named modules and header units.
ReSharper C++ 2022.3 EAP: Clang-Format Integration, Clang-Tidy 15
This EAP build brings the option to use clang-format as the main formatting engine, a Clang-Tidy upgrade with new inspections, and updates to C++ support.
ReSharper C++ 2022.3 Early Access Program Is Open!
ReSharper C++ opens its EAP with improvements for C++ support and new formatting options.
Blueprint Support Comes to ReSharper C++
With the new hints, you will be aware of derived Blueprint classes, UFunction implementations, and default values of UProperties set in the Blueprint files.
ReSharper C++ Starts the 2022.2 Early Access Program
ReSharper C++ continues improving Unreal Engine related features and updates the bundled Clang-Tidy binary to Clang 14.
ReSharper C++ Starts the 2022.1 EAP
Welcome to ReSharper C++’s first Early Access Program of 2022! If you’re not familiar with our Early Access Program (EAP), this is our program where we roll out free-to-use preview builds each week for developers to test with their code. The EAP builds let you try out all the latest improvements, but you should note that these builds might be unstable since they are works in progress. You can get the EAP builds via the Toolbox App or download them from our website. DOWNLOAD RESHARPER C++ 2022.1 EAP Special thanks Before we dive into the new EAP cycle, we’d like to give a big shout-out to al
ReSharper C++ 2021.3 EAP: Coding Assistance Features
The 2021.3 major update is around the corner! This EAP build includes code completion for C++20 designated initialization, typing assist improvements, and the [[nodiscard]] attribute for Change Signature.
ReSharper C++ 2021.3 EAP: Create New Unreal Engine Classes, and Updates for C Support
This week we’ve collected a couple of new features to share with you: сreating new Unreal Engine classes based on predefined templates, inspection for redundant parentheses in lambda declarations, and support for C11 _Generic expressions and the GNU C typeof operator.
ReSharper C++ Starts 2021.3 EAP
Welcome to ReSharper C++’s final Early Access Program of 2021! The first build includes support for Visual Studio 2022, new modernizing inspections, tooltips with evaluation results, navigation updates, and more.
ReSharper C++ 2021.2 EAP: Type Conversion Hints, Immutability Inspections, and More
This EAP build introduces inlay hints for hidden type conversions, new immutability inspections for function parameters and constexpr variables, еmbedded links to cppreference.com, and more.