Tag Archives: performance scalability

New in TeamCity 2018.2: Increased Scalability

TeamCity 2018.1 allows you to set up a “running builds node.” The node handles data coming in from the build agents. There’s also the “read-only node” for handling disaster recovery scenarios. TeamCity 2018.2 expands this setup further, making it possible … Continue reading

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Improving performance and scalability of your TeamCity server

When we released TeamCity 1.0 in October 2006, we had about 20 agents on local server. Since then TeamCity has come a long way, we’ve added a lot of features, and we have been increasing our agents pool. Now we … Continue reading

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