Rider 2020.3.3 and ReSharper Tools 2020.3.3 Have Landed!
Hello everyone! We‘ve just published the ReSharper Tools 2020.3.3 and Rider 2020.3.3 releases. Here’s a quick synopsis of the most critical fixes we’ve delivered with these builds. You can use the links below to navigate directly to the product you are interested in: Rider ReSharper dotMemory ReSharper Command Line Tools Rider 2020.3.3 The overall debugger experience is as smooth and fast as i
Rider 2020.3.2 and ReSharper 2020.3.2 Released
Hello everyone, From time to time, even a bugfix update needs an urgent hotfix update. Last week we published Rider 2020.3.1, which fixed several hot issues from the 2020.3 release. Unfortunately, we re-introduced the RIDER-54983 issue that affected all the icons from the plugins. The icons couldn't be displayed in the code editor, including icons in the code completion popup, on the left margin,
ReSharper 2020.3.1 and Rider 2020.3.1 Are Here!
We’ve published the first bug-fix updates for both ReSharper and Rider. Let’s look at the most important changes. ReSharper 2020.3.1 Fixed the issues with spaces being added instead of a virtual indent (RSRP-482555). Fixed the incorrect ‘Parameter type can be IEnumerable<>’ suggestion for records (RSRP-482503). Fixed Tab behavior (RSRP-482481). Fixed the false warning about the init-
Rider for Unreal Engine 2020.3.3 Preview: Create New Unreal Engine Class Action and Support for .ini Files
Rider for Unreal Engine is now available as Public Preview, with a general release aimed for 2021. Today we are happy to share a new 2020.3.3 update that is packed with lots of long-awaited improvements. Use a patch to update to this build right from the IDE (Help | Check for Updates) if you already use the product, or sign up to join the Preview program. JOIN THE EARLY PREVIEW Create new Unreal
Rider 2020.2.5: Support for Big Sur
Hello everyone, We’ve just published the 2020.2.5 bugfix release for our dotnet tools – ReSharper, ReSharper C++, Rider, dotCover, dotMemory, dotTrace, and dotPeek. The main reason for this release is that we wanted Rider to run smoothly on macOS Big Sur. We fixed some issues that were preventing Rider from correctly opening and debugging projects on the new macOS Big Sur (the whole list is avail
Rider 2020.3: .NET 5, C# 9, F# 5, Immediate Window, Project Dependency Diagram, and Updates to Unity Support
Hello everyone! For the last 4 months the whole .NET division here at JetBrains has been working hard on preparing some awesome stuff for you in the last Rider release of this year. We hope you will enjoy all the new features and improvements. Say hello to the Rider 2020.3 release! Here are the most notable new features in this release. .NET 5 Rider supports all of the features from the late
ReSharper 2020.3: Support for C# 9 and Source Generators, New Features in Inlay Hints, and Support for Avalonia UI
Hello everyone and welcome to ReSharper’s third and final release of the year! With C# 9 recently released, ReSharper 2020.3 was destined to be about supporting new language features with our entire tool set. Of course, Source Generators had to be covered too. We also managed to implement long-awaited support for the Avalonia UI framework, and we added some new features to help with your daily ro
Rider for Unreal Engine 2020.3 Preview
Rider for Unreal Engine is now at the Public Preview stage, targeting the release in 2021. We would love to know how you are finding the Rider for Unreal Engine Preview. Are you enjoying the product? Leave your feedback in comments here. Meanwhile, we’ve released the new 2020.3 update! Use a patch to update right from the IDE (Help | Check for Updates) if you already use the product, or sign in t
ReSharper 2020.3 Early Access Program Begins
Hello everyone, Please welcome ReSharper 2020.3 EAP1. It’s only the beginning of the release cycle, but we’ve already got something to show you! ReSharper With C# 9 on the way, we’re doing a lot to support the latest language standard. For top-level statements, ReSharper not only provides some basics, like code completion and code analysis, but also offers a couple of handy quick-fixes and
Rider Starts Its Early Access Program for 2020.3
Hello everyone, Welcome to the early access program of our third release of the year, Rider 2020.3. The highlights of the first EAP build include more advanced C# 9 support, new debugger features, and UX improvements. Let’s look into the details. UX improvements The most obvious update is the redesigned Welcome screen. More is less: we’ve tried to make the first window you see in Rider a
ReSharper 2020.2.3 and Rider 2020.2.3 Are Available!
Dear everyone, Today is bug-fix day! We’ve addressed several issues in both ReSharper and Rider and published the ReSharper 2020.2.3 and Rider 2020.2.3 builds. ReSharper 2020.2.3 ReSharper no longer freezes Visual Studio when the Favorite Documents extension is installed (RSRP-481224). Now you have more precise control over which Visual Studio actions can be overridden by ReSharper on the ReSharp
The ReSharper 2020.2.2 and Rider 2020.2.2 Bug-fix Updates Are Here!
New bug-fix updates are available for both ReSharper and Rider. Here’s an overview of the most important changes that have been made. ReSharper 2020.2.2 Fixed a couple of false positives in nullable analysis. Fixed the default implementation of an interface from a referenced package. It is now recognized correctly (RSRP-480835). Fixed the 'Current directory' for unit tests. It is now set to the t