Rider for Unreal Engine Update Comes With Significant Debugger Enhancements
Hi, We want to thank everyone who shared their feedback on Unreal Engine 5 in Rider for Unreal Engine Preview! We are happy to see that so many people are using Rider on a daily basis to create fantastic Unreal Engine games. It’s time to share a new version with our community! It brings more fixes for Unreal Engine 5 projects and unveils our debugger overhaul, which significantly improves the wa
Rider Kicks off Its 2021.2 EAP!
Hello everyone, We’re launching the Rider 2021.2 Early Access Program! We’ve published the first EAP build today, so let’s have a look at what's inside. In case you missed that, starting with the 2021.2 EAP builds of our .NET productivity tools, including Rider (on Windows), we will require .NET Framework 4.7.2 or newer installed on your machine. Learn more here. Code Analysis Do y
ReSharper 2021.2 Starts Its Early Access Program!
Hello everyone, We’ve just started the Early Access Program for the ReSharper 2021.2 release cycle! Let’s look at what the first EAP build has in store. In case you missed that, starting with the 2021.2 EAP builds of our .NET productivity tools, including ReSharper, we will require .NET Framework 4.7.2 or newer installed on your machine. Learn more here. Code Analysis Do you still
Rider for UE Public Preview Now Works With Unreal Engine 5
We spent the last few days after the Unreal Engine 5 announcement polishing our support and fixing various glitches here and there, and now we are happy to say Rider for UE is ready to help you create the best Unreal Engine 5 games!
ReSharper and Rider 2021.1.3 bugfix is available
Hi everyone, The bugfix update for ReSharper and Rider has just arrived. Here are the highlights of what we’ve been doing: ReSharper Fixed the performance problem on loading a solution (RSRP-483253).Fixed the issue with test runner and environment variables (RSRP-484248).Fixed Cleanup code – it no longer adds redundant type arguments (RSRP-484137).Fixed the slow typing and freezes in Visu
ReSharper 2021.1.2 and Rider 2021.1.2 Are Here!
Hello everyone, We’ve just published the bug-fix updates to ReSharper and Rider. Let’s take a look at the most important changes. ReSharper We’ve fixed the issue that caused Visual Studio to freeze on debugging web applications (RSRP-483982). We’ve fixed the never-ending code analysis when Razor components contain each other (RSRP-483454). We’ve fixed the exception when running unit tes
Rider for Unreal Engine 2021.1.1 Update: Mac Build, Support for uproject, EzArgs Plugin, and C++ Enhancements
Hi everyone, A year ago, on April 22, 2020, we announced the launch of the Rider for Unreal Engine Public Preview! We took some great strides this past year, welcoming more than 20 thousand subscribers to the Public Preview program. Rider for Unreal Engine is now used by more than 4300 users every week, including both individual game developers and big game studios. We greatly appreciate all the f
Rider 2021.1.1 and ReSharper 2021.1.1 Released
Hi everyone! The bug-fix update for Rider and ReSharper is now available! This update fixes the license issue which was unfortunately introduced in the recent Rider and ReSharper 2021.1 updates. We are extremely sorry if you’ve experienced any problems with your current license or if this has affected you in any way. We’ll investigate the causes that led to the issue and will take all the necessar
ReSharper 2021.1: Updates in Code Analysis, Support for ASP.NET Route Templates, and Rename for Tuple Components
ReSharper 2021.1, our first release of the year, has arrived! It doesn’t have a specific theme or goal, and we've focused instead on simply making improvements that would improve your experience. But we also can’t help adding things here and there. Code analysis has benefitted from a variety of improvements: we’re tying up the loose ends on C# 9.0 and upgrading the engine in general. We’ve added s
Rider 2021.1: Updates to Docker and C# Support, Scaffolding in ASP.NET, and More!
Hello everyone, We’ve just released Rider 2021.1. Let’s see what’s inside. Update to Docker Support Adding Docker support to a project in Rider is now easier – you can generate the Dockerfile while creating a new project. Just select Docker Support in the New project dialog. If you want to add a Dockerfile to an existing project, use Add | Docker Support in the context menu for a project in the S
Rider 2021.1 Reaches Beta!
Good news, everyone! Today we released Rider 2021.1 Beta. This means that we are on the homestretch of the major release. This build is packed with all the features that will soon be available with the official 2021.1 release. Let’s take a look at what’s coming. Docker support Adding Docker support to a project in Rider is now easier – select “Docker Support” on the “new project” dialog or use
ReSharper 2021.1 Beta is available!
Hello, everyone! The 2021.1 release is almost upon us, which means it’s high time to publish the ReSharper 2021.1 Beta build! This is your chance to get a look at all the features that we are going to deliver in the 2021.1 release. Here’s a brief summary of the new features! C# support The Merge into pattern inspection can now be used with many more code patterns. We’ve added more support