Author Archives: Florin Pățan

About Florin Pățan

Developer Advocate at JetBrains

Profiling Go Applications and Tests

In today’s blog post, we’ll take a look at the new Profiler features of GoLand. We will split this article into two sections: · General profiler usage in which we’ll cover the common features of the profiler across the various profiler … Continue reading

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Nilness Analyzer Inspection

In today’s post, I want to look at a new code analysis tool that is introduced in the 2019.1 release of GoLand. It’s named Nilness Analyzer, and you can find it under Settings/Preferences | Editor | Inspections | Go | … Continue reading

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Debugging in GoLand – Windows minidumps

A while back we talked about debugging the core dumps produced on Linux systems. Since then, the IDE has had an update that allows it to debug the equivalent memory dumps produced on Windows systems, called minidumps. As with core … Continue reading

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Refactorings in GoLand – Extract Interface

In today’s article, we will talk about the Extract Interface refactoring, a new refactoring available since GoLand 2019.1. This refactoring allows us to take a type and extract all the method definitions that we need, then create a new interface … Continue reading

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Debugging with GoLand – Advanced Debugging features

Today we start the last article in the series of debugging with GoLand. Previously we addressed points such as configuring the debugger and the debugging session, how to control the debugger execution flow and configure breakpoints, and what are some of the … Continue reading

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Debugging in GoLand – Improvements in 2019.1

We kicked off this series with how the debugger can be launched and then went on to explain how you can interact with it and configure various breakpoint properties. Today we are continuing on this series with a look at … Continue reading

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Debugging with GoLand – Essentials

In today’s post, we will continue exploring the debugger functionality in GoLand. If you want to know how to configure the debugger, please see our previous post which contains all the information on how to configure the IDE to work … Continue reading

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Debugging with GoLand – Getting Started

Debugging is an essential part of any modern application lifecycle. It’s not only useful for finding bugs as programmers often use debuggers to see and understand what happens in a new codebase they have to work with or when learning … Continue reading

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Working with Go Modules

In this blog post, we’ll explore how to work with Go Modules when creating new Go projects or working with existing ones. First, let’s create a new project by selecting New Project from the Welcome Screen. Then choose Go Modules … Continue reading

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Go templates made easy

Go ships with its own template engine, split into two packages, text/template and html/template. These packages are similar in functionality, with the difference that html/template allows a user to generate HTML code that is safe against code injection, making it … Continue reading

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