What’s Next: ReSharper C++ 2021.2 Roadmap
Let's take a closer look at our roadmap for the 2021.2 release cycle: file templates for Unreal Engine classes, type conversion hints, new modernizing inspections, the "Inline function" refactoring, embedded links to cppreference.com, improved Clang-Tidy integration, and more.
What’s Next: ReSharper C++ 2021.1 Roadmap
Let's take a look at what we are planning to do next to improve your development experience! Our main goals for the first major release of the year will remain the same: Unreal Engine, C++20, and performance.
What’s Next: ReSharper C++ 2020.3 Roadmap
Today we want to share our plans for the final release of this year. Our main priorities are almost unchanged – performance, C++, and Unreal Engine – but let's take a closer look.
ReSharper C++ 2020.1 Roadmap
The Early Access Program for ReSharper C++ 2020.1 is coming soon. We’d like to share our plans with you and hopefully find out what we can do next to improve your development experience. Your feedback is always welcome! First of all, let’s highlight our top priorities for the ReSharper C++ releases planned for 2020: Performance – Performance remains our main area of focus this year. We are