CLion 2021.2.3 Bug-fix Update
The CLion 2021.2.3 bug-fix update is now available for download! You can get the full 212.5457.51 build from our website. You can also get the new version via a patch update, in the Toolbox App, or as a snap (for Ubuntu). Starting from this build, you will need to provide your JetBrains credentials to use the trial product versions. You can read more about it in this blog post. DOWNLOAD CLION The
An Interview With Victor Careil, a Creator of the Voxel Plugin for Unreal Engine
In this interview, we talk to Victor Careil about the Voxel Plugin and Victor's experience with ReSharper C++ for Unreal Engine development. Hi Victor, can you please tell us a bit more about yourself and your software development experience?Hi! I’m a software developer with a passion for computer graphics and video game development. I’ve been working with C++ in Unreal Engine for a bit more th
CLion 2021.3 EAP: Custom Compiler
The CLion 2021.3 Early Access Preview program has now begun and it includes several useful new features for you to try: New type hints in the editor. Parallel Stacks view in the debugger and new views for multi-threaded FreeRTOS debugging. Ninja as the default generator in CMake. Bundled MinGW and System Toolchain on Windows. New Docker toolchain. The new EAP build, 213.4928.11, is ava
C++ Annotated September 2021: Papers Voted Into C++23, enable_if vs. requires Benchmarks, More on ABI Breakage, and CppCon Program
Papers voted into C++23, enable_if vs requires benchmark, discussions around ABI break, SonarLint plugin for CLion, and CppCon Program.
Testing with Rider for Unreal Engine
Rider for Unreal Engine Preview is widely used by many game developers around the world. We have more than 32,000 people registered in the program and we’ve gotten very positive feedback from them. According to our survey of early previewers: 28.3% use it for all their work and personal projects 15.4% use it for all their work projects 44.3% use it for all their personal projects 81.7% of
CLion 2021.3 EAP: New Docker Toolchain
The CLion 2021.3 Early Access Preview program is now running and has already brought several useful improvements to the users: New type hints in the editor Parallel Stacks view in the debugger and new views for multi-threaded FreeRTOS debugging Ninja as the default generator in CMake Bundled MinGW and System Toolchain on Windows The new EAP build, 213.4631.3, is now available from our we
CLion 2021.3 EAP: Multi-threaded FreeRTOS Debugging, Ninja as Default CMake Generator, and More
CLion 2021.3 EAP was launched last week with an impressive list of things to try out: New type hints in the editor New debugger UI Parallel Stacks view Enhancements in toolchain and environment configuration Improvements to DFA and MISRA checks If you haven’t yet downloaded and installed the 2021.3 EAP, now is a good time to do so! Today we are announcing the second EAP build. Build 2
CLion Starts 2021.3 EAP: Easier Toolchain Configuration, New Debugger UI, Parallel Stacks View, and Type Hints
Today we are announcing the start of the CLion 2021.3 Early Access Program! Check out new enhancements in debugger, editor, and easier toolchains and environments configuration.
CLion 2021.2.2 Bug-fix Update
The CLion 2021.2.2 bug-fix update is now available for download! You can get the full 212.5284.51 build from our website. You can also get the new version via a patch update, in the Toolbox App, or as a snap (for Ubuntu). DOWNLOAD CLION The main highlights include: CMake Presets: Fixed an incorrect CMake macro expansion on Windows (CPP-26401). When inheriting the presets, the toolchain fie
Take your C++ Coding to the Next Level with ReSharper C++
Check out the series of super-short video tips that you can watch one-by-one, while you’re having your morning coffee or tea or waiting for a build to finish.
C++ Annotated August 2021: Practical Modules, C++20 Attribute to Help with EBO, Valgrind, Intel Compiler, and CLion News
Practical modules, [[nodiscard]] in standard library specification, [[no_unique_address]], Valgrind, Intel Compiler, and CLion news.
ReSharper C++ Quick Tips: Text Search
A new episode in the ReSharper C++ Quick Tips video series is now available! If you missed the previous ones, here are the links: Overload Resolution Code Completion Converting Enum to String Macro Substitution C++20's Comparisons Includes Analyzer Postfix Completion Modernizing Quick-Fixes Inlay Hints Text search doesn’t have to be hard. Search Everywhere is a powerful tool that ReSharper C++ o