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Livestream – Jodie Burchell, Matt Ellis, Khalid Abuhakmeh, and Maarten Balliauw – AI in Game Development With JetBrains AI Assistant – Recording Available
The livestream for AI in Game Development With JetBrains AI Assistant, with JetBrains Developer Advocates Jodie Burchell, Matt Ellis, Khalid Abuhakmeh, and Maarten Balliauw, is now available on JetBrains TV on YouTube.
Game development has entered a new era with the rise of AI-powered tools. But where is AI truly helpful, and where should we tread carefully? Join JetBrains Developer Advocates as they explore the role of AI in game development and showcase the capabilities of JetBrains AI Assistant.
In this session, we will:
- Share insights from a survey of game developers on their views and experiences with AI tools, including where they see the most potential and the biggest challenges.
- Discuss the strengths and limitations of large language models (LLMs) in the context of game development tasks.
- Learn where AI can help, and where traditional tools and methods are preferable.
- Demonstrate how to use AI Assistant in JetBrains Rider to boost your productivity when working with Unity, Unreal Engine, and Godot.
This livestream will be held on YouTube. It is for game developers of all levels who are curious about AI and its potential impact on the industry. Come learn how to create better games, faster – with or without AI.
You can register for the AI in Game Development With JetBrains AI Assistant livestream to receive a reminder closer to the date.
Agenda
- 00:00:00 – Introduction
- 00:02:00 – 100 devs survey
- 00:04:35 – How do LLMs work? with Jodie
- 00:11:11 – Which types of generative AI tools?
- 00:13:47 – Areas of AI problem-solving
- 00:19:20 – Unity Code Generation Demo with Maarten
- 00:37:16 – What would you delegate to AI?
- 00:51:25 – Unity, Unreal, and Godot AI Assistant features with Matt
- 01:09:24 – Would you use remote AI features?
- 01:14:48 – Biggest difficulties with AI in game dev
- 01:20:15 – Wrap up