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Join Us for JetBrains GameDev Days 2024

We invite you to JetBrains GameDev Days 2024, a hybrid event we’re hosting on October 9-10, 2024.

Once a year, we invite community speakers to cover topics they are passionate about. We’ve lined up experts from different fields to deliver talks, lead discussions, and share helpful tips on creating exceptional games. Topics will include CI/CD processes, Unity’s DOTS, C# scripting, game development with Godot, and more.

In 2024, we’re again going hybrid. The event will kick off with a few in-person sessions on October 9, followed by the main online event on October 10. More details will be shared soon, so be sure to stay tuned!

Agenda

  • Turbocharge Your Unreal Engine Game Development With JetBrains Rider and TeamCity by Daniel Gallo and Matt Ellis
  • Developer Experience in Mobile GameDev: How We Rebuilt a Plane in Flight by Ilya Bogin
  • Godot Game Development Leveraging Kotlin by Pierre-Thomas Meisels, Tristan Grespinet, and Cedric Hippmann
  • CSharpify Your Engine: A Guide to Embedding C# by Andreia Gaita
  • Game Engines With C# and Rider by Alex Drum
  • Why DOTS Is Unity’s Silver Bullet by Johnny Thompson
  • Building a Godot Addon by Johannes Ebner
  • How We Built the Backend Architecture for HAWKED: Principles, Technologies, and Tools by Vyacheslav Morov

There are more talks to come, so stay tuned for additional announcements.

You can choose whether to attend just a few individual sessions or watch every one of them. We hope you enjoy the talks, and we encourage you to ask questions!

We’ll stream the presentations live on YouTube, and all the sessions will remain available after the event is over so you can catch up on any you missed. You can also watch session recordings from the previous year.

Check out the full agenda here. We look forward to seeing you in October!

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