Author Archives: Anastasia Kazakova

ReSharper C++ 2019.1: More Responsive, Better for Unreal Engine, and with New Language Features

This year’s first major update – ReSharper C++ 2019.1 – is finally here! Explore the dozens of significant performance improvements inside, as well as dedicated support for Unreal Engine 4, more flexible integration with Clang-Tidy, naming conventions, and the new … Continue reading

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C++ Quiz from C++ Russia 2019

Hi, We’ve recently visited a fantastic C++ Russia conference in Moscow. It gathered about 600 developers from Russia and the CIS, and several international speakers, with keynotes by Nico Josuttis and two days full of great talks. And we also … Continue reading

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ReSharper C++ 2019.1 for Unreal Engine: UE4 naming convention and completion for reflection specifiers

We’ve recently told you about a few major improvements in ReSharper C++ 2019.1 for those who develop games on Unreal Engine: Part I: Performance improvements: faster cold startup times, better memory utilization, and new settings to tweak ReSharper’s indexing behavior … Continue reading

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ReSharper C++ 2019.1 for Unreal Engine: Remote Procedure Calls

In this series of blog posts, we talk about some specific features for those who develop games with Unreal Engine: Part I: Performance improvements: faster cold startup times, better memory utilization, and new settings to tweak ReSharper’s indexing behavior. Part … Continue reading

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ReSharper C++ 2018.3: every bit better!

Please welcome the third release of ReSharper C++ this year! v2018.1 brought debug step filters and includes analyzer, while v2018.2 came with the initial C++/CLI support and better understanding of C++17 and C++20 standards. The just released v2018.3 tunes literally … Continue reading

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When an error message is worth a thousand words

ReSharper C++ is currently running its Early Access Program for v2018.3, which already has a few important enhancements to offer: C++/CLI support has been improved with several new context and generate actions for C++/CLI code. Solutions are loaded a lot … Continue reading

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Analyzing includes with ReSharper C++

Hi, Last week we published a detailed overview of ReSharper C++ 2018.1 changes. One of the major features for this release is Includes analyzer, a tool for locating and eliminating unnecessary header dependencies and thus upping compilation speeds. You can … Continue reading

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C++ Annotated: Apr – Aug 2017

Today we are happy to share our next compilation of C++ news with you. Subscribe to the regular C++ Annotated and be the first to get the next edition! C++ Annotated: April – August 2017 A long time has passed … Continue reading

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C++ Annotated: Jan – Mar 2017

Today we are happy to share our next compilation of C++ news with you. Subscribe to the regular C++ Annotated and be the first to get the next edition! C++ Annotated: January – March 2017 In this edition: C++ in … Continue reading

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C++ annotated: Sep – Dec 2016

Today we are happy to share our next compilation of C++ news with you. Subscribe to the regular C++ Annotated and be the first to get the next edition! C++ Annotated: September – December 2016 In this edition: Survey Conferences … Continue reading

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