Author Archives: Anastasia Kazakova

ReSharper C++ 2019.1 for Unreal Engine: UE4 naming convention and completion for reflection specifiers

We’ve recently told you about a few major improvements in ReSharper C++ 2019.1 for those who develop games on Unreal Engine: Part I: Performance improvements: faster cold startup times, better memory utilization, and new settings to tweak ReSharper’s indexing behavior … Continue reading

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ReSharper C++ 2019.1 for Unreal Engine: Remote Procedure Calls

In this series of blog posts, we talk about some specific features for those who develop games with Unreal Engine: Part I: Performance improvements: faster cold startup times, better memory utilization, and new settings to tweak ReSharper’s indexing behavior. Part … Continue reading

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ReSharper C++ 2018.3: every bit better!

Please welcome the third release of ReSharper C++ this year! v2018.1 brought debug step filters and includes analyzer, while v2018.2 came with the initial C++/CLI support and better understanding of C++17 and C++20 standards. The just released v2018.3 tunes literally … Continue reading

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When an error message is worth a thousand words

ReSharper C++ is currently running its Early Access Program for v2018.3, which already has a few important enhancements to offer: C++/CLI support has been improved with several new context and generate actions for C++/CLI code. Solutions are loaded a lot … Continue reading

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Analyzing includes with ReSharper C++

Hi, Last week we published a detailed overview of ReSharper C++ 2018.1 changes. One of the major features for this release is Includes analyzer, a tool for locating and eliminating unnecessary header dependencies and thus upping compilation speeds. You can … Continue reading

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C++ Annotated: Apr – Aug 2017

Today we are happy to share our next compilation of C++ news with you. Subscribe to the regular C++ Annotated and be the first to get the next edition! C++ Annotated: April – August 2017 A long time has passed … Continue reading

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C++ Annotated: Jan – Mar 2017

Today we are happy to share our next compilation of C++ news with you. Subscribe to the regular C++ Annotated and be the first to get the next edition! C++ Annotated: January – March 2017 In this edition: C++ in … Continue reading

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C++ annotated: Sep – Dec 2016

Today we are happy to share our next compilation of C++ news with you. Subscribe to the regular C++ Annotated and be the first to get the next edition! C++ Annotated: September – December 2016 In this edition: Survey Conferences … Continue reading

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Introducing Phil Nash, Developer Advocate for C++, Objective-C and Swift tools

Phil Nash has joined us recently as a Developer Advocate for C++, Objective-C and Swift tools. Here we talk to Phil about his experience and interests and introduce him to all of you. Twitter: @phil_nash Blog: levelofindirection GitHub: philsquared A: … Continue reading

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C++ Annotated: Jun – Aug 2016

Today we are happy to share our next compilation of C++ news with you. Subscribe to the regular C++ Annotated and be the first to get the next edition! C++ Annotated: June – August 2016 In this edition: Interviews Conferences … Continue reading

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