Today we are launching the Early Access Program (EAP) for ReSharper C++ 2020.2, which brings many improvements for Unreal Engine and C++/CLI support, performance fixes, and more. This release cycle is aimed at fixing bugs, but it's hard to resist adding some new treats. So, in the first EAP build, you'll find a combination of polished functionality and new features!
The main highlights of this build are:
Unreal Engine: Unreal Engine project model support, new inspections, improved Find Usages and code generation, UE code style.
C++/CLI: inspections for gcnew and final, searching for inh