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ReSharper 6.1.1 Early Access

Do you like ReSharper 6.1? Judging by the feedback that keeps arriving via multiple channels, most users are happy with performance improvements and extended functionality.

However, could there be a release of an application as complex as ReSharper without bugs? This is very unlikely, and we do know that 6.1 RTM does have certain issues that affect a part of its audience.

With that in mind, we’re planning to deliver another minor update early next year that would exclusively focus on fixing issues discovered with 6.1 that don’t imply any substantial architectural changes. For the most part, the issues have to do with the new settings engine not always persisting changes.

Meanwhile, we felt it would be fair to deliver a build that would incorporate fixes implemented this far before the team goes on holidays until Jan 10. That said, everyone who is affected by this set of issues with 6.1 is welcome to download the initial build from ReSharper 6.1.1 Early Access Program. Expect further early builds mid January.

OK we’re done for the year. See you around in 2012!

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6 Responses to ReSharper 6.1.1 Early Access

  1. Avatar

    Tanner Watson says:

    December 30, 2011

    One additional issue I found was with templates. When filling out parameters for templates intellisense doesn’t seem to work any more.

  2. Avatar

    Jura Gorohovsky says:

    December 30, 2011

    @Tanner Can you please file a bug report? If reproducible, we’ll schedule for 6.1.1 and fix it. Thanks!

  3. Avatar

    Justin says:

    December 30, 2011

    Any chance the fixes for RSRP-286341 and RSRP-286345 are included in 6.1.1?

  4. Avatar

    Justin says:

    December 30, 2011

    Actually, I think RSRP-286345 might be in 6.1 RTM, but I don’t think 286341 is.

  5. Avatar

    Jura Gorohovsky says:

    December 30, 2011

    @Justin I’ll inquire if this is possible but I can give no guarantee.

  6. Avatar

    Jura Gorohovsky says:

    January 2, 2012

    @Justin 286341 has been integrated in 6.1.1. Look for further early builds to test it out.

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