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Webinar: Diving Into Unity – A Quick Start for C# Developers

Join us Tuesday, June 21, 2022, 15:00 – 16:00 UTC (check other timezones) for our free live webinar, Diving Into Unity – A Quick Start for C# Developers with Author, Developer, and Team Lead, Andrew Stellman.

Register now and get a reminder, or join on YouTube

Are you curious about video game development? If you’re like a lot of C# developers, you’re intrigued by Unity, the cross-platform game engine that you can use to make professional-quality games, simulations, and more. So how do you get started with Unity? You may have even downloaded and installed Unity. But what do you do next? There are so many options, trying to figure out what to do first can be overwhelming. If you’re a C# developer, how do you get started writing C# code with Unity quickly?

In this webinar, we’ll dive right into Unity, and get you up and running writing C# code with Unity and Rider. I’ll walk you through several Unity Labs, which we built into Head First C#—the popular book from O’Reilly Media—as a way for C# learners to explore Unity while getting practice with C#. We designed these labs as a quick and efficient way to give C# developers a “just enough to be dangerous” level of Unity knowledge. We’ll start by using the Unity editor to navigate around Unity and the 3D space. Then we’ll write code to take control of Unity GameObjects, and build some simple 3D games, and you can use the Unity Lab PDF downloads to follow along through every step along the way.

Diving Into Unity - A Quick Start for C# Developers

You can attend Andrew Stellman’s webinar on YouTube, or register here to get a reminder closer to the webinar.

About the presenter:

Andrew Stellman

Andrew Stellman

Author of many O’Reily Media books including “Head First C#”, “Learning Agile”, and “Head First PMP”. Developer, team lead, and musician. Works by the motto of “Solving complexity with simplicity”.

Twitter: @AndrewStellman

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