Tag Archives: Unity

Unity-specific code analysis in Rider 2018.2

Perhaps the most powerful feature that Rider has is its code analysis, finding issues and providing quick fixes and context actions to help you improve the quality of your code. Rider’s Unity support is no exception, and in this post, we’ll take … Continue reading

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Rider 2018.3 Early Access Program kicks off

As of right this moment we are starting the Early Access Program for Rider 2018.3. Now is a great time to visit our site, download the first EAP build, and get all new features right away: Let’s have a brief … Continue reading

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Integrating Rider 2018.2 and the Unity Editor

Rider 2018.1 introduced deep integration with the Unity Editor, allowing you to run unit tests, view Unity console log entries and control play mode, all without leaving Rider. In our third post looking at Rider 2018.2 and Unity, we’ll look at what’s new in … Continue reading

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Unity Assembly Definition Files and Rider 2018.2

Last time, we saw how Rider 2018.2 had added support for Unity’s new Packages to the Unity Explorer. This time, we’ll take a look at how Rider supports a key feature of Packages – Assembly Definition Files, with validation, code completion, … Continue reading

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Unity Package Explorer in Rider 2018.2

Rider 2018.2 has been another bumper release for Unity features and updates! Today, we’re going to start a series of blog posts looking at what’s new. We’re going to start with a look at how we’ve integrated Unity packages into the … Continue reading

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ReSharper Ultimate 2018.2.3 and Rider 2018.2.3 are released!

We’ve just published two bugfix updates, ReSharper Ultimate 2018.2.3 and Rider 2018.2.3, that you may want to install right away. Here are the fixes we’ve added in both: In ReSharper Ultimate 2018.2.3: We’ve sped up XAML support a bit (RSRP-471164). … Continue reading

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Rider 2018.2 is released

We are excited to introduce to you the new Rider release – please welcome Rider 2018.2! This release comes with a solid set of bug-fixes, and a bunch of new features and improvements which are highlighted in the list below: … Continue reading

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Rider 2018.2 Release Candidate

If you can’t wait to get your hands on Rider 2018.2, great news: please welcome the Rider 2018.2 Release Candidate! A lot of you have been contributing to our EAP and so are fully aware of the changes coming in … Continue reading

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Rider 2018.2 Early Access Program is open!

We are starting our Early Access Program (EAP) for the Rider 2018.2 release cycle. You’re welcome to download the first Rider 2018.2 EAP build from here. Here are some highlights of the new features in this EAP build:

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Unity Explorer and new code inspections in Rider 2018.1

Mea culpa! In all the excitement of recent weeks, not the least of which was presenting Rider at Unity’s Unite events in Seoul, Tokyo and Beijing (and we hope to see some of you at Unite Berlin next week!) we forgot to … Continue reading

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