ReSharper C++ 2023.3: Updated AI Assistant and Better Support for Cross-Platform Code
New release includes a new built-in grammar and spelling checker, updates for C, C++, and HLSL support, code completion for inactive code, and more.
The ReSharper C++ 2023.3 EAP Is Now Open
Our 2023.3 Early Access Program is now open! Read our first EAP digest to discover the latest enhancements to ReSharper C++.
ReSharper C++ 2023.2: Safe Delete Refactoring, AI Assistant, New C++23 and C++20 Features
New release brings the Safe Delete refactoring, support for several new C++20 and C++23 features, ReSharper’s AI Assistant, and more.
ReSharper C++ 2023.1: Call Tracking, Macro Expansion Preview, and Support for C++23 Features
ReSharper C++ 2023.1 brings updates for C++20 and C++23 features, and also introduces Call tracking for incoming calls and macro substitution previews in tooltips and Quick Documentation popups.
ReSharper C++ 2023.1 EAP: __VA_OPT__ and Updates for Modules
Support for __VA_OPT__, new UINTERFACE live template for Unreal Engine projects, and updates for С++20 modules
ReSharper C++ 2023.1 Early Access Program Is Now Open
The first EAP build comes with updates for C++20 modules, new Unreal Engine file templates, and more.
ReSharper C++ 2022.3: C++20 Modules and Clang-Format Integration
ReSharper C++ 2022.3 introduces experimental support for C++20 modules and provides seamless integration with clang-format.
ReSharper C++ 2022.2: Blueprints Support and Faster Unreal Engine Indexing
This release introduces Blueprints-specific inlay hints and inspections and significantly improves the indexing performance for Unreal Engine projects.
Blueprint Support Comes to ReSharper C++
With the new hints, you will be aware of derived Blueprint classes, UFunction implementations, and default values of UProperties set in the Blueprint files.
ReSharper C++ Starts the 2022.2 Early Access Program
ReSharper C++ continues improving Unreal Engine related features and updates the bundled Clang-Tidy binary to Clang 14.
ReSharper C++ 2022.1: Updates for Unit Testing and Unreal Engine
It mainly addresses quality and performance issues but also introduces support for Catch2 v3 and Unreal Engine testing framework.
ReSharper C++ Starts the 2022.1 EAP
Welcome to ReSharper C++’s first Early Access Program of 2022! If you’re not familiar with our Early Access Program (EAP), this is our program where we roll out free-to-use preview builds each week for developers to test with their code. The EAP builds let you try out all the latest improvements, …