The Visual Studio Extension for C++ Development
This latest release introduces the Slate UI framework, better support for C++20 modules, outgoing calls in Call Tracking, and more.
New release includes a new built-in grammar and spelling checker, updates for C, C++, and HLSL support, code completion for inactive code, and more.
New release brings the Safe Delete refactoring, support for several new C++20 and C++23 features, ReSharper’s AI Assistant, and more.
ReSharper C++ 2023.1 brings updates for C++20 and C++23 features, and also introduces Call tracking for incoming calls and macro substitution previews in tooltips and Quick Documentation popups.
ReSharper C++ 2022.3 introduces experimental support for C++20 modules and provides seamless integration with clang-format.
We've implemented support for both of the main ways to introduce modules into your codebase: named modules and header units.
This release introduces Blueprints-specific inlay hints and inspections and significantly improves the indexing performance for Unreal Engine projects.
With the new hints, you will be aware of derived Blueprint classes, UFunction implementations, and default values of UProperties set in the Blueprint files.
It mainly addresses quality and performance issues but also introduces support for Catch2 v3 and Unreal Engine testing framework.
ReSharper C++ 2021.3 introduces a set of Unreal Engine file templates, brings new inspections to upgrade your code to modern C++, and displays the evaluation results for constant expressions right in the Quick Info tooltip.
In this interview, we talk to Victor Careil about the Voxel Plugin and Victor's experience with ReSharper C++ for Unreal Engine development. Hi Victor, can you please tell us a bit more about yourself and your software development experience?Hi! I’m a software developer with a passion for compute…
Here are the main areas we’re planning to work on for the 2021.3 release: C++20 Modules, Visual Studio 2022, new modernizing inspections, and bug fixes.