The second of our Early Access Program builds for ReSharper C++ 2020.1 is now available!
In this post, we’ll go through updates to C++20 support, new unit testing features, support for SpatialOS GDK, improvements to parameter name hints, and more.
Here is a list of the most notable improvements:
- Code completion offers the C++20 attributes
- Unreal Engine 4: support for the SpatialOS GDK – cross-server RPCs and new reflection specifiers.
- Unit testing: the option to use temporary files instead of named pipes; mock function generator supports GTest 1.10.
- Parameter name hints are now available in dependent code.
- Other changes.
As usual, you can download the new EAP build from our website, or via the Toolbox App.