Tag Archives: plugins

TeamCity Plugin Contest: submissions are closed, you can now vote for the plugins

The TeamCity Plugin Contest has entered its final chapter as we yesterday closed the door to any more plugin submissions. We would like to thank every one of the participants who spread the word, joined the contest, and spent their … Continue reading

Posted in Contest, Plugin development | Tagged , | Leave a comment

14 Cool TeamCity Plugins You Can Start Using Right Now

While TeamCity provides a lot of functionality out of the box and bundles a number of plugins in its distribution package, there are still use cases where you might need something extra. In this blog post, we are going to … Continue reading

Posted in Blogroll, Contest | Tagged | Leave a comment

Webinar Recording: Getting Started with TeamCity Plugins

The recording of our April 30 webinar, Getting Started with TeamCity Plugins is now available on the JetBrains YouTube channel. In this webinar, we developed a custom runner plugin for TeamCity. The plugin adds a new build step for the … Continue reading

Posted in Plugin development, Webinar | Tagged , | Leave a comment

Simplified Installation of Plugins

Installing new plugins has just become a lot simpler! You don’t have to restart the server to enable a newly uploaded plugin anymore. The TeamCity server now integrates with the JetBrains Plugins Repository. The new integration simplifies the installation of … Continue reading

Posted in Blogroll, Features, Tips&Tricks | Tagged , | Comments Off on Simplified Installation of Plugins

Webinar recording and Q&A: What’s New in TeamCity 2018.2

Missed the webinar? No problem – the recording of our January 8 webinar, What’s New in TeamCity 2018.2, is now available. In this webinar, Anton Arhipov showcases the major features of the latest release. He goes over the secondary node … Continue reading

Posted in Features, Webinar | Tagged , , , , | Comments Off on Webinar recording and Q&A: What’s New in TeamCity 2018.2

Rust plugin for TeamCity

Rust is an interesting programming language with decent tooling support. Cargo is an official build tool and a package manager for Rust programs. So what if you use Rust and want to configure automated builds in TeamCity? No worries, we … Continue reading

Posted in Blogroll, Features | Tagged , , | Comments Off on Rust plugin for TeamCity

TeamCity brings Azure Resource Manager support

Microsoft has recently introduced a new way to deploy cloud resources, so currently there exist two Azure deployment models supported by TeamCity as two separate plugins. The earlier Azure deployment model is in the feature freeze state and is now … Continue reading

Posted in Features, FYI, How-To's, Tips&Tricks | Tagged , , , , | Comments Off on TeamCity brings Azure Resource Manager support

Send Visual Studio Online Team Room Notifications from TeamCity

Continuous Integration is all about quick feedback on changes in our code. TeamCity lets us subscribe to important events that may take place during the build process, such as succesful builds, build failures and so on. Email, Jabber, IDE and … Continue reading

Posted in Features, Tips&Tricks | Tagged , , , | 3 Comments

Integrating TeamCity and Visual Studio Online Work Items

Continuous Integration only makes sense if there’s an easy way to verify the quality of our codebase and when we can easily correlate builds with our issue tracker and the source code itself. Out of he box, TeamCity provides integration … Continue reading

Posted in Features, Tips&Tricks | Tagged , , , | 4 Comments

TeamCity integrates with Visual Studio Online and Azure – Special offer for MSDN subscribers

A large number of TeamCity users are working with Microsoft technologies and platforms such as Visual Studio Online and Azure, both fantastic tools in their respective areas. We are really excited to announce several new integration points between TeamCity and these tools! Special TeamCity … Continue reading

Posted in Features, News & Events, Partner | Tagged , , , , | 3 Comments