Tag Archives: CMake

CLion 2016.3.1 EAP: fixes for UDL, CMake and Doxygen

Today we are starting an Early Access Preview for CLion 2016.3.1, a bug-fix update to the recently released major CLion update. Build 163.9166.5 is now available. You can download the build and install side by side with the stable version … Continue reading

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CLion 2017.1 roadmap

Hi everyone, Just recently we’ve released CLion 2016.3. It brings dozens of C and C++ language improvements (including user-defined literals (C++11) and digit separator (C++14) support, as well as C11 keywords completion), remote debug on Windows platform, CMake changes, semantic … Continue reading

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CLion 2016.3 released: Modern C and C++ support, remote debug on Windows, CMake workflow changes and more

Great news: As of today, CLion 2016.3 is generally available! In its third and final update this year, our cross-platform C/C++ IDE gets a firmer handle on modern language standards, incorporates top-voted changes in working with CMake project model, and … Continue reading

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CLion 2016.3 EAP: CMake changes and overload resolution

Hi, Release time is quickly approaching, but we still have lots of goodies to show you. At this stage your feedback is very important and highly appreciated. Share with us in the comments below and/or our tracker. Having said that, … Continue reading

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Tips for creating games with Unreal Engine 4 in CLion

C++ game development is strongly linked with Unreal Engine 4, one of the most popular and widely spread C++ game engines. It is no surprise that we are getting lots of requests about UE4 setup within CLion. In this blog … Continue reading

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CLion 2016.2.3 update with new CMake bundled and fix for sensitive scrolling on macOS Sierra

Hi, CLion 2016.2.3 update is now available. Download it from our site or wait for a patch-update in case you are using 2016.2.2 version. A list of fixes and improvements includes: Bundled CMake 3.6.2. Fix for a problem with CMake … Continue reading

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CLion opens 2016.3 EAP: user-defined literals, CMake output, C11 keywords completion and more

Hi everyone, While we are still working on some changes in 2016.2 version and even backporting some compatibility fixes to 2016.1, this week we are also excited to announce the start of the Early Access Preview for CLion 2016.3, the … Continue reading

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CLion 2016.2 released: Remote GDB debug, Doxygen support, operators generation, and more

As of today, CLion 2016.2 is generally available! This is our second release of 2016, building on the idea of releasing more often and bringing you the latest features faster. With many new fantastic tools, CLion can help you become … Continue reading

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CLion 2016.2 EAP: debugger bug fixes and performance enhancements

Hi all, This week brings a very important CLion 2016.2 EAP (build 162.844.13), as it contains big changes introduced inside CLion’s debugger. We’ve already made a couple of attempts to fix ‘command time out’ and other problems there, but issues … Continue reading

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CLion starts 2016.2 Early Access Program

Great news today as CLion starts an Early Access Program for version 2016.2! Many things are planned, and some are already in there. Download the build (162.232.8) and check them out right now! This build addresses Complete Statement and CMake … Continue reading

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