ReSharper C++ for Unreal Engine: working with UE4 reflection macros
Unreal Engine uses macros to mark types and type members as available to the reflection system, allowing these structs, classes and enums to be used in Blueprints, as well as be listed and editable in the Unreal Editor. These macros don’t always introduce new code, so it’s not possible to provide full support simply based on existing language features. ReSharper C++ has specific support for Unreal’s reflection macros. It recognises them without waiting for the whole project to be parsed, and understands where they should be used, how, and with what parameters. Check out the video to see how ReSharper C++ provides quick documentation tooltips, code completion, Live Templates and even inspections and quick fixes!
UPD. Rider for Unreal Engine Public Preview is now launched. Rider is already well known in the worlds of .NET and Unity game development and we are now ready to take on the world of Unreal Engine development! First-class C++ support, no compromises on IDE performance, knowledgeable about Blueprints, assists with the Unreal Engine reflection mechanism, understands HLSL – it’s all about Rider for Unreal Engine. Join the Early Preview now!
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C++20 Modules Come to ReSharper C++
We've implemented support for both of the main ways to introduce modules into your codebase: named modules and header units.
Blueprint Support Comes to ReSharper C++
With the new hints, you will be aware of derived Blueprint classes, UFunction implementations, and default values of UProperties set in the Blueprint files.
Take your C++ Coding to the Next Level with ReSharper C++
Check out the series of super-short video tips that you can watch one-by-one, while you’re having your morning coffee or tea or waiting for a build to finish.
ReSharper C++ Quick Tips: Text Search
A new episode in the ReSharper C++ Quick Tips video series is now available! If you missed the previous ones, here are the links: Overload Resolution Code Completion Converting Enum to String Macro Substitution C++20's Comparisons Includes Analyzer Postfix Completion Modernizing Quick-Fixes Inlay H…