Tag Archives: C++20

ReSharper C++ 2020.2 Roadmap

Have you had a chance to check out our latest 2020.1 release? We certainly hope you like it, and we already have ideas about how to make ReSharper C++ even better. Let’s go ahead and take a look at what … Continue reading

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ReSharper C++ 2020.1: New C++20 Features, Improved Coding Assistance, HLSL Support, and More

We are happy to introduce our first major release of the year! Since the start of the EAP, we’ve published a series of blog posts to share news about improvements and new features, step by step. Now it’s time to … Continue reading

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ReSharper C++ 2020.1 EAP: Template Syntax for Lambdas, and Better Support for UE4 Coding Standard

The latest ReSharper C++ EAP build brings mostly bug fixes, but also includes some new features and enhancements. Long story short, we’re introducing a new inspection with a quick-fix to use an explicit template parameter list in a generic lambda. … Continue reading

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ReSharper C++ 2020.1 EAP: SpatialOS Support, GMock 1.10, and More

The second of our Early Access Program builds for ReSharper C++ 2020.1 is now available! In this post, we’ll go through updates to C++20 support, new unit testing features, support for SpatialOS GDK, improvements to parameter name hints, and more. … Continue reading

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ReSharper C++ 2020.1 Early Access Program Is Now Open

Today we are launching the Early Access Program for the next major release of ReSharper C++ – 2020.1. Try the EAP builds for free and get early access to the latest improvements and upcoming features! You can download the new … Continue reading

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ReSharper C++ 2019.3: C++20 Concepts, Type Hints, Sorting of #includes, and more

Please welcome ReSharper C++ 2019.3, our third and final update of this year! ReSharper C++ 2019.3 introduces support for new C++20 features including Concepts, one of the most significant language changes in C++20. Type hints in the editor make your … Continue reading

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C++20 and ReSharper C++

In July of this year, in the German city of Cologne, the ISO WG21 committee approved the full draft of C++20. After Belfast, in November, we now have just one more meeting (in Prague) to deal with national body comments … Continue reading

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ReSharper C++ 2019.2: Faster indexing, improved C++20 support, new code analysis checks, and better Unreal Engine support

Please welcome the second major update of this year – ReSharper C++ 2019.2 – with many great new additions! The long ongoing work on speeding up the indexing has finally come to fruition in this product release. We’ve significantly enhanced … Continue reading

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