ReSharper C++ Quick Tips: C++20’s Comparisons
We’ve just posted a new episode in the ReSharper C++ Quick Tips video series! If you missed the previous ones, here are the links: Overload Resolution Code Completion Converting Enum to String Macro Substitution Did you know ReSharper C++ can help you become familiar with new C++ features? For example, it knows a lot about C++20’s new threeway comparison (or spaceship) operator. https://www.y
ReSharper C++ 2021.1: Syntax Style, New C++ Features, and Improved Unreal Engine Support
ReSharper C++ 2021.1 brings support for several new C++17 and C++20 language features, improves Unreal Engine support, and adds new inspections. You can now configure ReSharper C++ to match your code style even more closely with a new set of syntax style settings.
ReSharper C++ 2021.1 Early Access Program Is Now Open
We've introduced support for several new C++ features from the latest standards: class types in non-type template parameters, C++20 class template argument deduction rules, and noexcept as a part of the function type.
ReSharper C++ 2020.3: UnrealHeaderTool, C++20 Comparisons, Push-to-Hint Inlay Hints
ReSharper C++ 2020.3 is here with the UnrealHeaderTool integration, new C++20 features, navigation between matching preprocessor directives, fuzzy text search, Push-to-Hint mode for inlay hints, and many other enhancements.
C++20 Comparisons in ReSharper C++ 2020.3
ReSharper C++ 2020.3 brings full support for C++20’s changes to comparison semantics. In this post, we’ll briefly go over the language updates to comparisons in C++20 and take a look at how ReSharper C++ can help you use the new language features.
ReSharper C++ 2020.3 EAP: Updates in Navigation, Unit Testing, and C++20 Support in Visual Studio 16.8
In this EAP build, we've introduced several navigation improvements, supported the C++20 conformance changes in Visual Studio 16.8, and updated our support for Catch2 parameterized tests.
ReSharper C++ 2020.3 Early Access Program Is Now Open
We're excited to announce the start of the Early Access Program for ReSharper C++ 2020.3! The first EAP build brings updates for Unreal Engine support, inspections and quick-fixes for C++20 ranges, performance improvements, and more.
ReSharper C++ 2020.2 Roadmap
Have you had a chance to check out our latest 2020.1 release? We certainly hope you like it, and we already have ideas about how to make ReSharper C++ even better. Let's go ahead and take a look at what we are planning to do next to improve your development experience! This time around, we want to polish functionality that has already been introduced and make a quality-targeted release. Of cour
ReSharper C++ 2020.1: New C++20 Features, Improved Coding Assistance, HLSL Support, and More
We are happy to introduce our first major release of the year! Since the start of the EAP, we've published a series of blog posts to share news about improvements and new features, step by step. Now it's time to recap and see what we’ve put together for you in this release! ReSharper C++ 2020.1 tracks the latest C++20 updates, improves coding assistance and navigation, and helps you be more pro
ReSharper C++ 2020.1 EAP: Template Syntax for Lambdas, and Better Support for UE4 Coding Standard
The latest ReSharper C++ EAP build brings mostly bug fixes, but also includes some new features and enhancements. Long story short, we’re introducing a new inspection with a quick-fix to use an explicit template parameter list in a generic lambda. Also, when ReSharper C++ detects an Unreal Engine 4 project, it now overrides the default settings related to the auto keyword to better conform to UE4’
ReSharper C++ 2020.1 EAP: SpatialOS Support, GMock 1.10, and More
The second of our Early Access Program builds for ReSharper C++ 2020.1 is now available! In this post, we’ll go through updates to C++20 support, new unit testing features, support for SpatialOS GDK, improvements to parameter name hints, and more. Here is a list of the most notable improvements: Unreal Engine 4: support for the SpatialOS GDK – cross-server RPCs and new reflection specifiers.
ReSharper C++ 2020.1 Early Access Program Is Now Open
Today we are launching the Early Access Program for the next major release of ReSharper C++ – 2020.1. Try the EAP builds for free and get early access to the latest improvements and upcoming features! You can download the new EAP build from our website, or via the Toolbox App. DOWNLOAD RESHARPER C++ 2020.1 EAP The first EAP build improves on the features introduced in the recent 2019.3 release.