Tag Archives: refactoring

Rider 2018.3 Is Just Around the Corner

As the title says, the Rider 2018.3 release is on its way. Before it hits us, take this opportunity to take all the new features and improvements for a spin! The latest build, available here, includes: Code Vision Remote debugging … Continue reading

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Renaming projects the easy way – new refactoring in Rider 2018.3

We all have experienced the effort and time it takes to rename a project in a solution. We have to update folder and file names, adjust namespaces, fix various references, and usually yell at our computer to make things work. … Continue reading

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Refactor Now or Never – Webinar Recording

The recording of our October 31 webinar with Dino Esposito is now available. The same popular metaphor of unit-testing – write the test, break it, fix it – can be applied at a higher level of abstraction to improve the average quality … Continue reading

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Rider 2018.3 Early Access Program kicks off

As of right this moment we are starting the Early Access Program for Rider 2018.3. Now is a great time to visit our site, download the first EAP build, and get all new features right away: Let’s have a brief … Continue reading

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ReSharper Ultimate 2018.3 starts Early Access Program

We’ve started a new Early Access Program cycle for ReSharper Ultimate – please welcome ReSharper Ultimate 2018.3 EAP. Let me highlight the big changes in the ReSharper 2018.3 EAP1 build:

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Webinar – Refactor Now or Never

The same popular metaphor of unit-testing – write the test, break it, fix it – can be applied at a higher level of abstraction to improve the average quality of your codebase just as you code. Join us Wednesday, October … Continue reading

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ReSharper Ultimate 2018.2.2 is released!

Today, we’ve published one more bug-fix update to v2018.2 – ReSharper Ultimate 2018.2.2 is here! Let me highlight the most notable changes in ReSharper 2018.2.2: More than 20 bugs were eliminated across various Refactorings. Fixes in XAML support include RSRP-471234, … Continue reading

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You ain’t gonna use it! – Code smells series

This post is part of a 10-week series by Dino Esposito (@despos) around a common theme: code smells and code structure. After 10 weeks, it’s time to wrap up our series about code smells. Let’s go out with imprinting the acronym YAGUI in our … Continue reading

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Null pointers: an opportunity, not an exception – Code smells series

This post is part of a 10-week series by Dino Esposito (@despos) around a common theme: code smells and code structure. Last week, we looked more closely at using the classical object-oriented concept of inheritance in our code base. This week, we will look … Continue reading

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Super SuperClasses – Code smells series

This post is part of a 10-week series by Dino Esposito (@despos) around a common theme: code smells and code structure. In our previous post, we looked at refactoring our code in a way that makes it more extensible, using dependency injection (DI) and … Continue reading

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