Blazor Debugging Improvements in Rider 2021.2
The EAP versions of Rider 2021.2 have been released with a major improvement for Blazor developers: debugging WebAssembly (WASM) apps! This has been one of the top requested features since Blazor itself was released. In Rider 2021.2, you can now debug both Blazor Server apps and Blazor WASM apps! The Debugging Experience In Blazor apps, the overall debugging experience is the same as in othe
Rider 2021.1: Updates to Docker and C# Support, Scaffolding in ASP.NET, and More!
Hello everyone, We’ve just released Rider 2021.1. Let’s see what’s inside. Update to Docker Support Adding Docker support to a project in Rider is now easier – you can generate the Dockerfile while creating a new project. Just select Docker Support in the New project dialog. If you want to add a Dockerfile to an existing project, use Add | Docker Support in the context menu for a project in the S
Rider 2021.1 Reaches Beta!
Good news, everyone! Today we released Rider 2021.1 Beta. This means that we are on the homestretch of the major release. This build is packed with all the features that will soon be available with the official 2021.1 release. Let’s take a look at what’s coming. Docker support Adding Docker support to a project in Rider is now easier – select “Docker Support” on the “new project” dialog or use
Rider 2020.3.3 and ReSharper Tools 2020.3.3 Have Landed!
Hello everyone! We‘ve just published the ReSharper Tools 2020.3.3 and Rider 2020.3.3 releases. Here’s a quick synopsis of the most critical fixes we’ve delivered with these builds. You can use the links below to navigate directly to the product you are interested in: Rider ReSharper dotMemory ReSharper Command Line Tools Rider 2020.3.3 The overall debugger experience is as smooth and fast as i
Rider 2020.3: .NET 5, C# 9, F# 5, Immediate Window, Project Dependency Diagram, and Updates to Unity Support
Hello everyone! For the last 4 months the whole .NET division here at JetBrains has been working hard on preparing some awesome stuff for you in the last Rider release of this year. We hope you will enjoy all the new features and improvements. Say hello to the Rider 2020.3 release! Here are the most notable new features in this release. .NET 5 Rider supports all of the features from the late
ReSharper 2020.2.3 and Rider 2020.2.3 Are Available!
Dear everyone, Today is bug-fix day! We’ve addressed several issues in both ReSharper and Rider and published the ReSharper 2020.2.3 and Rider 2020.2.3 builds. ReSharper 2020.2.3 ReSharper no longer freezes Visual Studio when the Favorite Documents extension is installed (RSRP-481224). Now you have more precise control over which Visual Studio actions can be overridden by ReSharper on the ReSharp
How to Debug Hangs Using the dotTrace Performance Profiler
This is a guest blog post from Michael Shpilt. Michael has been developing software for over 20 years. He owns the popular blog michaelscodingspot.com and recently published the book Practical Debugging for .NET Developers. In his day job, he works at OzCode, a company dedicated to improving debugging in .NET. Program hangs are some of the worst possible things you can have. They are terrible in b
Debugger Extensions for Unity in Rider 2020.2
Rider 2020.2 has a lot of great new features for Unity, and debugging has certainly had its fair share of attention in this release. We’ve already introduced “pausepoints”, a new kind of breakpoint that puts the Unity editor into pause mode when a condition is met in code, allowing you to use the Unity Inspector to see what’s going on at that point. And in the last post, we saw how Rider can help
Rider 2020.2: Localization Manager, Debugger Updates, and Major Updates to Unity Support
Rider 2020.2 is now available! To mark this great news we’ve put together a full list of the new features and under the hood improvements that are in store for you. Let’s dive in! Download Rider 2020.2 Debugger The new release brings significant changes to the debugger API. They allow us to perform super-lazy value calculations with better interruption and custom value representation. We've also
Data Breakpoints and Pin-to-Frame – Debugger Updates in Rider 2020.2 EAP
Where and when does a value in our program change? And what's the state of values in each iteration, when debugging recursive functions? Two good questions that Rider 2020.2 EAP helps answer, with Data Breakpoints and Pin-to-Frame! (more…)
Introducing Pausepoints for Unity in Rider 2020.2
We’ve only just started the EAP for Rider 2020.2, but it’s already got plenty of goodies for Unity development. For example, we’ve done a huge amount of work to reduce memory overhead when parsing your assets, and Rider will now find usages and show Inspector values of more types, methods and fields, even inside prefab modifications! But today I’d like to introduce a new feature that we’re real
Rider 2020.2 Roadmap
In this post, we’d like to share our plans for Rider 2020.2 and find out what we can do next to improve your development experience. Your feedback is always welcome! The following is a list of our priorities for the next release cycle of 2020.2. Note that these are features we’re working on – as opposed to features scheduled for delivery – and that some of these might come in with later version